Unhelpfully, if you've left the zone for any reason (such as a side quest), the quest text says "Exit to Donegal". Don't. Instead head to The Ringing Deeps /way 47.13 20.7 Speaker Brinthe
Quest
Absent Speaker
A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78738))
What to do
Description
It is a dark day for the Ringing Deeps, {name}. I always knew there was something about the High Speaker that wasn't quite right. Now we have proof. And we need justice. If he has plans for the Awakening Machine, then we've got to stop him.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2214 43.0 20.7
Coordinates
- Turn-inThe Ringing Deeps 43.0, 20.7
/way #2214 43.0 20.7 - Objective areaThe Ringing Deeps 43.0, 34.2
/way #2214 43.0 34.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Ringing Deeps map
- Evoking the Forge about 370 yards
- Bad Business about 380 yards
- The Nibelgaz Refinery about 400 yards
- Spinning Spore Spines about 410 yards
- The Glittering Shard about 410 yards
- Cinderbrew Reserve about 420 yards
- Rampage in the Refinery about 430 yards
- Sampling Steam about 440 yards
- An Igneous End about 440 yards
- Magmanagement about 440 yards
Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Ringing Deeps:
- Gundargaz, The Ringing Deeps
- Dunelle's Kindness, Hallowfall
- The Aegis Wall, Hallowfall
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 1 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
ty...this was annoying
Storyline
The Monster and the Machine
Part 1 of 8.
Next: Sympathetic Speakers
- 1Absent Speaker
- 2Sympathetic Speakers
- 3Battle of the Earthenworks
- 4Return to Moira
- 5Dark Iron from Above
- 6Into the Machine
- 7The Machine Speakers
- 8Orientation: Gundargaz
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Sympathetic Speakers
I have to stop the High Speaker from making more skardyn. Machine Speaker protocol dictates that one of the foremen in this area should have a key to the Hall of Awakening. Come with me, and we'll track it down!
The storyline at a glance
The Monster and the Machine has 8 steps, from Absent Speaker to Orientation: Gundargaz.
Maps its steps are placed on (steps per map): The Ringing Deeps (8).
Steps of this storyline count toward:
Other storylines on The Ringing Deeps map
- By Candlelight
- Trust Issues
- Kobold Culture and Integration
- The Machines March to War
- Fearbreaker
- Dark Revelations
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.