I wasn't sure why the quest wasn't showing up as available and tried logging in and back out again with no luck. You have to have the masquerade mask on to be able to get the quest from Lespin Silverleaf. 41.49, 71.17.
Quest
An Artisan's Mark
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you're struggling to find this quest, you need to have [spell=211086] on!
No quest arrow for this one.... the NPC you need to talk to is Daelar Swiftmeadow @ 42.5, 65.1
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41123))
What to do
Description
You there! Do you have a moment? I need you to meet with my friend in the Promenade and retrieve a signet ring. I would send my oaf of an apprentice, but he is not finished with the simple task I gave him. I am expecting a guest at any moment and I simply must have it before he arrives. Can you help me, friend?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #680 41.5 71.3
Coordinates
- Turn-inSuramar 41.5, 71.3
/way #680 41.5 71.3 - Objective areaSuramar 42.5, 65.0
/way #680 42.5 65.0 - Objective areaSuramar 41.5, 71.2
/way #680 41.5 71.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Sympathizers Among the Shal'dorei about 60 yards
- Master of Silkweave about 90 yards
- Return to Karazhan: The Big Bag Theory about 90 yards
- The Nightborne Connection about 90 yards
- The Queen's Grace Loom about 90 yards
- Inspire Me! about 100 yards
- Proof of Loyalty about 100 yards
- Friends in Cages about 160 yards
- Shift Change about 160 yards
- Crystal Clearing about 260 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Western Suramar
- Meredil, Suramar
- Felblaze Ingress, Azsuna
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 14 comments
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Reward details
Items you receive
“Handed down for generations, this coin holds lingering knowledge from all its previous holders.”
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Master Jeweler
Part 1 of 7.
Next: All That Glitters
- 1An Artisan's Mark
- 2All That Glitters
- 3Pry It From Their Cold, Feral Claws
- 4Estate Jewelry: A Braggart's Brooch
- 5Estate Jewelry: Haute Claw-ture
- 6Elegant Design
- 7The Master's Legacy
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- All That Glitters
Now that the shield is down, the older settlements outside the city have been on my mind. Did you know that I helped create the filigree on the arcane lamps that are used throughout the city? A simple task, one of my first... No matter. Nostalgia is the enemy of progress.
The storyline at a glance
The Master Jeweler has 7 steps, from An Artisan's Mark to The Master's Legacy.
Maps its steps are placed on (steps per map): Suramar (7).
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.