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Quest

An Impasse

A World of Warcraft quest in Eversong Woods. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 80-83
LocationEversong Woods, Wartha'nan Crypts
Quest ID86646

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86646))

What to do

WhereEversong Woods, Wartha'nan Crypts
StorylineRipple Effects, step 9 of 13
Rewards61g 96s, 14,700 XP

Description

How deep does this crypt go? We need to find Zul'jan and explain to him that we fight a common enemy. Surely he'll see reason! Come on. They can't have gotten much farther in this maze.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Eversong Woods Quest turn-in 2 mapped points
Eversong Woods map showing where to go for An ImpasseTurn-inObjective area

In-game waypoint: /way #2395 54.7 68.2

Wartha'nan Crypts Objective area no plotted point

Coordinates

  • Turn-inEversong Woods 54.7, 68.2/way #2395 54.7 68.2
  • Objective areaEversong Woods 56.7, 65.8/way #2395 56.7 65.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Eversong Woods map

Quests whose map markers the client places closest to this one on Eversong Woods, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Eversong Woods:

  • Tranquillien, Eversong WoodsAlliance and Horde · about 650 yards west
  • Atal'Aman, Zul'AmanAlliance and Horde · about 1,700 yards south-east
  • Fairbreeze Village, Eversong WoodsAlliance and Horde · about 1,700 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 110 yards north-west (on the Wartha'nan Crypts map)
  • Objective areaabout 240 yards north-east
  • Objective areaabout 160 yards north-west (on the Wartha'nan Crypts map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Ripple Effects

Part 9 of 13.

Previous: Gods Before Us · Next: Beat of Blood

  1. 1Anything but Reprieve
  2. 2Choking Tendrils
  3. 3What's Left
  4. 4Premonition
  5. 5Old Scars
  6. 6A Foe Unseen
  7. 7Following the Root
  8. 8Gods Before Us
  9. 9An Impasse
  10. 10Beat of Blood
  11. 11Light Guide Us
  12. 12Past Redemption
  13. 13Fractured

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Gods Before UsEversong Woods · Level 80-83

    I suppose I shouldn't have expected a greeting with open arms, but I did not expect to be trapped in here. The Amani are clever. They must have made a way to escape. We have only to find it. Let's look around.

After this quest

Taken from the storyline's own step order.

  • Beat of BloodEversong Woods · Level 80-83

    None of this is necessary. We need to make them see reason! My father will know what to do. I know he'll see reason, once I explain what has happened here. There is no need for bloodshed! It's simple: if the Amani are set against the Twilight's Blade, we fight on the same side.

The storyline at a glance

Ripple Effects has 13 steps, from Anything but Reprieve to Fractured.

Maps its steps are placed on (steps per map): Eversong Woods (12), Silvermoon City (1).

Steps of this storyline count toward:

Other storylines on the Eversong Woods map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Eversong Woods.