The crystal is located at /way 29.92 52.49
Quest
Arcane Riddles
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
We need more puzzles like this haha. Harder ones too, this one is usually way too easy at least the first 2 stages.
Easy puzzle after you tag the crystal. Do it at busy time and other players have already killed the baddies around it.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(82470))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Flow of Magic fixed
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaIn-game waypoint: /way #2248 29.9 52.5
Coordinates
- Flow of Magic fixedIsle of Dorn 29.9, 52.5
/way #2248 29.9 52.5 - Objective areaIsle of Dorn 29.9, 52.4
/way #2248 29.9 52.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- Violent Impact about 140 yards
- Slay the Saboteurs about 150 yards
- Erratic Artifacts about 150 yards
- Isle of Dorn about 150 yards
- Farewell, City of Magic about 150 yards
- Urgent Recovery about 150 yards
- Too Powerful, Too Dangerous about 150 yards
- Preserve the Legacy about 160 yards
- Shattered Spires about 170 yards
- Secure the Beach about 190 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Isle of Dorn:
- Freywold Village, Isle of Dorn
- Dornogal, Isle of Dorn
- Rambleshire, Isle of Dorn
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 10 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Quest chain
- 1Impossible Odds
- 2Arcane Riddles
Step 2 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.
Where this quest fits
Before this quest
Taken from the quest's prerequisites.
- Impossible Odds
By the titans... The Coreway appears completely destroyed! It will take years, perhaps centuries, to remove the rubble and repair the damage the nerubians did to its inner structure, much less traverse to the world's core. More than that with the Stonebound gone...
Other storylines on the Isle of Dorn map
- Mourning Rise
- Ties That Bind
- Merrix and Steelvein
- Khaz Algar Emissary
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.