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Quest Log

Battle for Stormheim

Battle for Stormheim is a quest for level 10-45 in Stormheim. The quest's turn-in marker is in Stormheim at 72.0, 71.9. It rewards 1 reward item, 1 reputation reward, 4,600 experience and money.

Description

Your efforts have destroyed the Legion's forces upon Shield's Rest, yet they continue to press their assault.

There is only one way to end this - you must venture into the midst of our foe, find their commander, and remove his vile head!

Rewards

You will receive:

Money15 gold16 silver50 copper
Experience4,600 XP
ReputationValarjar +75
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Sarthorius+36via Wowhead (opens the original comment in a new tab)

If, for any reason, the quest bugs out (by either you dying from fall or Odyn not spawning inside the gates of valor for the turnin), go outside of the gates, there will be a spirit healer at the base of the entrance's stairs, then go back up, and pick one of the 3 storm drakes, again, to fly to the enemy ship, take the portal inside to the top, and pick a storm drake from there. DO NOT CANCEL DE CINEMATIC, let it go all the way, just a few seconds, and you'll be back in front of Odyn, inside the Gates, to be able to turn in this, and get credit towards the prerequesite Achievement for flying :).

3
Mypciscraze+19via Wowhead (opens the original comment in a new tab)

Step by step how this scenario is going:

- Part 1: Assault on Stormheim This is Auto start Quest if you will enter to Stormheim - finish any 4 World Quests on Stormheim. Fly to Vethir you can find him standing next to Flight Master Visser the Scalekeeper in Shield's Rest.
- Part 2: Start The Storm's Fury given from Vethir finish to Val'kyr of Odyn. Using Drake Kill to 100% legion army when you will do it you Drake will be shut down. On ground run to portal - from portal will come out Lord Commander Alexius you need to take His HP to 85% after that He is escapes drooping meteorites/fire balls Val'kyr of Odyn is Saves you. Finish Quest to Val'kyr of Odyn.
- Part 3: Start Battle for Stormheim from Val'kyr of Odyn You will go to SCENARIO with 3 people:

SCENARIO Start


  • Stage 1: Free the captured Storm Drakes: You need to free 3 drakes trapped by Legion.

  • Stage 2: Use Storm Drakes to eliminate the Legion's ground forces: After you will Free Drakes to on top on steps to use them. Eliminate Legion forces until you will get 100%

  • Stage 3: Go to the Legion Ship: Until you will eliminate Legion forces to 100% on ground Drake will fly automatic to the Ship - Ease part you don't nee to do any thing xD

  • Stage 4: Sabotage the Legion forces on board the ship : Eliminate to 100% and move to portal

  • Stage 5: Defeat Lord Commander Alexius and disable the ship's capabilities: Go to portal, destroy 4 shield crystals, defeat Lord Commander Alexiusand get on Drake to Get out.


SCENARIO is Finish

To finish last quest Battle for Stormheim you going to Odyn.

Please See My Video on YouTube: Assault on Stormheim Legion Assaults

JOB DONE

Read all 29 on Wowhead ↗

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Rewards in detail
TypeRewardAmount
ExperienceXP4,600
MoneyGold15g 16s
ReputationValarjar+75

Reward details

Items you receive

TypeConsumable
Item level1
BindingBinds when picked up
Sells to vendors for25 gold

“Possessions of those whom Odyn has welcomed to the Halls of Valor are prized by all Vrykul.”

Reputation: Valarjar +75

These are the chosen warriors of Odyn, sworn to his service in life and death.

Reputation group: Legion.

Other quests in Stormheim that reward Valarjar reputation: A Grapple a Day (+150), Havi's Test (+10), Built to Scale (+150), Another Way (+150), To Weather the Storm (+150), Impalement Insurance (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapStormheimTurn-in marker at 72.0, 71.9, 2 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormheim Quest turn-in 2 mapped points
Stormheim map showing where to go for Battle for StormheimTurn-inObjective area

In-game waypoint: /way #634 72.0 71.9

Coordinates

  • Turn-inStormheim 72.0, 71.9/way #634 72.0 71.9
  • Objective areaStormheim 82.4, 6.7/way #634 82.4 6.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormheim map

Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Stormheim:

  • Greywatch, StormheimAlliance · about 470 yards north
  • Dreadwake's Landing, StormheimHorde · about 1,000 yards west
  • Valdisdall, StormheimAlliance and Horde · about 1,000 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 2,600 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Where this quest fits

Other storylines on the Stormheim map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in Stormheim

See all 135 quests in Stormheim
Downloads