All three quests below start from one point in Rak-Zakaz.
/way 63.72 17.83
Quest
BOOM Treats!
A World of Warcraft quest in Azj-Kahet. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The sack of Betelsnax does not appear in your bags nor is there an Extra Action button when you approach the ballista to place the Betelsnax You just need to right click on the ballista to summon the bomb beetle to destroy it.
Many of the mobs around the area are elites so may want to bring a friend or do it in a group. The Blacksmith's Fate quest which is done at the same time is marked as an elite/group quest, but this one is not. Invasion Disruption also is not marked as an elite/group quest despite also being done at the same time. So just an FYI for an unsuspecting player who wanders in not paying attention only to potentially get one shot. Either get a group or some back later when you have better gear.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(81950))
What to do
Description
If we're gonna stop this invasion, we need to take out their big guns. In this case, big guns equals ballistae. Remember how I had ya pick up them Betelsnax? Yeah, I didn't do that for no good reason. See, the nerubians here have their beetles haul their bombs. And those haulers love them some snacks. I mean, who doesn't? You place the snacks next to a ballista, then a bomb beetle walks up, and BOOM!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2255 63.7 8.2
Coordinates
- Turn-inAzj-Kahet 63.7, 8.2
/way #2255 63.7 8.2 - Objective area (centre of the marked area)Azj-Kahet 64.2, 8.9
/way #2255 64.2 8.9 - Objective areaAzj-Kahet 63.8, 8.2
/way #2255 63.8 8.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azj-Kahet map
- Special Assignment: A Pound of Cure about 50 yards
- Delves: The Underkeep about 560 yards
- The Weaver's Gift about 590 yards
- Rations and Revelations about 590 yards
- Maggots in your Eyes about 600 yards
- Infested Infestation about 670 yards
- Prisoner Preservation about 670 yards
- Antifungal Firestarter about 670 yards
- Removing the Cap about 670 yards
- Force Your Way about 870 yards
Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azj-Kahet:
- Faerin's Advance, Azj-Kahet
- The Aegis Wall, Hallowfall
- Gundargaz, The Ringing Deeps
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 9 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 9 on Wowhead.
Storyline
All Good Things...
Part 4 of 9.
Join Faerin Lothar and Monte Gazlowe to prevent the Queen's forces from invading Hallowfall.
Previous: To Arathi's End · Next: The Blacksmith's Fate
- 1Advance to Faerin
- 2Here's the Plan
- 3To Arathi's End
- 4BOOM Treats!
- 5The Blacksmith's Fate
- 6Invasion Disruption
- 7An End to the End
- 8The Sorrowful Journey Home
- 9Remembrance for the Fallen
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- To Arathi's End
We will regroup on the outskirts of Arathi's End to the east. Their forces are nearly ready and there isn't much time, <name>.
After this quest
Taken from the storyline's own step order.
- The Blacksmith's Fate
While we're here, I must find out what happened to my old friend, Ryton Blackholme. He was Hallowfall's finest blacksmith--and he was taken in a surprise nerubian attack. I could not save him. I searched for him, but found nothing except for his bloodied helm. I'd given up hope.
Quests that require this one
The storyline at a glance
All Good Things... has 9 steps, from Advance to Faerin to Remembrance for the Fallen.
Maps its steps are placed on (steps per map): Azj-Kahet (7), Hallowfall (2).
Steps of this storyline count toward:
Other storylines on the Azj-Kahet map
- Unraveling the Trapped
- Friends in the Dark
- Rak-Ush
- Subterfuge in Silk
- The Wormlands
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.