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Quest

Bootlegger Outpost

A World of Warcraft quest in Tanaris. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 15-30
Quest ID25103

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25103))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineTanaris, step 20 of 48
Rewards5g 25s, 2,050 XP

Description

We've done a bang up job here. I'm gonna make sure these mooks finish properly and then head back to Gadgetzan for a bit. If you want to keep making a good impression on our Steamwheedle friends, or just make more money, you should head southwest of here. Bootlegger Outpost is set up on the edge of the gaping chasm. Talk to Zeke Bootscuff. I'd bet good money he'll need help.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Tanaris Quest turn-in 2 mapped points
Tanaris map showing where to go for Bootlegger OutpostTurn-inObjective area

In-game waypoint: /way #71 55.6 60.9

Coordinates

  • Turn-inTanaris 55.6, 60.9/way #71 55.6 60.9
  • Objective areaTanaris 71.9, 45.4/way #71 71.9 45.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Tanaris map

Quests whose map markers the client places closest to this one on Tanaris, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Tanaris:

  • Bootlegger Outpost, TanarisAlliance and Horde · about 20 yards north-east
  • Gadgetzan, TanarisHorde · about 1,600 yards north
  • Dawnrise Expedition, TanarisHorde · about 1,800 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 1,400 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money5 gold25 silver
Experience2,050 XP

Storyline

Tanaris

Part 20 of 48.

Previous: Captain Dreadbeard · Next: Cutting Losses

  1. 15To The Ground!
  2. 16Booty Duty
  3. 17Going Off-Task
  4. 18Filling Our Pockets
  5. 19Captain Dreadbeard
  6. 20Bootlegger Outpost
  7. 21Cutting Losses
  8. 22Chicken of the Desert
  9. 23A Great Idea
  10. 24Just Trying to Kill Some Bugs
  11. 25Define "Crazy"
  12. 26What We Came For

Showing steps 15 to 26 of 48.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Captain DreadbeardTanaris · Level 15-30

    Alright, babe, I've got something bigger for you to take on here. We spotted the captain of the Southsea over on one of his boats to the south; that's to the south, and NOT the one we've been suicidally bum-rushing for the better part of several hours.

After this quest

Taken from the storyline's own step order.

  • Cutting LossesTanaris · Level 15-30

    I've spent the last week starin' at this ugly pit trying to think of how to exploit a bunch of dangerous, violent arthropods for profit. Now I'm out of ideas, and starving. These things are a wash, and I say it's time to start clearing them out. Head down into that pit and start killin' bugs.

The storyline at a glance

Tanaris has 48 steps, from Seaside Salvage to The Grand Tablet.

Maps its steps are placed on (steps per map): Tanaris (48).

Steps of this storyline count toward:

Other storylines on the Tanaris map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.