Leads to Cutting Losses and A Few Good Goblins.
Quest
Bootlegger Outpost
A World of Warcraft quest in Tanaris. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I made i playthrough of this quest if anyone wish to see how to do it :)
https://www.youtube.com/watch?v=FHEUKKte-Ls&feature=youtu.be
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25103))
Requirements
Read from the Blizzard quest API.
What to do
Description
We've done a bang up job here. I'm gonna make sure these mooks finish properly and then head back to Gadgetzan for a bit. If you want to keep making a good impression on our Steamwheedle friends, or just make more money, you should head southwest of here. Bootlegger Outpost is set up on the edge of the gaping chasm. Talk to Zeke Bootscuff. I'd bet good money he'll need help.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #71 55.6 60.9
Coordinates
- Turn-inTanaris 55.6, 60.9
/way #71 55.6 60.9 - Objective areaTanaris 71.9, 45.4
/way #71 71.9 45.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tanaris map
- Tearing at the Seams about 180 yards
- The Great Detective about 740 yards
- Warn the Detective about 740 yards
- Toy Trouble about 740 yards
- The Final Toy about 740 yards
- Secret in the Sands about 740 yards
- Festive Reflections about 740 yards
- Short Circuit about 1,070 yards
- Desecrate this Fire! about 1,500 yards
- Warbands: Twinsposition about 1,500 yards
Quests whose map markers the client places closest to this one on Tanaris, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Tanaris:
- Bootlegger Outpost, Tanaris
- Gadgetzan, Tanaris
- Dawnrise Expedition, Tanaris
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
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Storyline
Tanaris
Part 20 of 48.
Previous: Captain Dreadbeard · Next: Cutting Losses
- 15To The Ground!
- 16Booty Duty
- 17Going Off-Task
- 18Filling Our Pockets
- 19Captain Dreadbeard
- 20Bootlegger Outpost
- 21Cutting Losses
- 22Chicken of the Desert
- 23A Great Idea
- 24Just Trying to Kill Some Bugs
- 25Define "Crazy"
- 26What We Came For
Showing steps 15 to 26 of 48.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Captain Dreadbeard
Alright, babe, I've got something bigger for you to take on here. We spotted the captain of the Southsea over on one of his boats to the south; that's to the south, and NOT the one we've been suicidally bum-rushing for the better part of several hours.
After this quest
Taken from the storyline's own step order.
- Cutting Losses
I've spent the last week starin' at this ugly pit trying to think of how to exploit a bunch of dangerous, violent arthropods for profit. Now I'm out of ideas, and starving. These things are a wash, and I say it's time to start clearing them out. Head down into that pit and start killin' bugs.
The storyline at a glance
Tanaris has 48 steps, from Seaside Salvage to The Grand Tablet.
Maps its steps are placed on (steps per map): Tanaris (48).
Steps of this storyline count toward:
Other storylines on the Tanaris map
- Suspicious Munitions
- Warbanding Together
- Bronze Reconciliation
- Cataclysm Chromie Time Breadcrumbs
- Legion Engineering
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.