Quest
Force Your Way
A World of Warcraft quest in Azj-Kahet. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78234))
What to do
Description
Even with the general gone, it's not going to be easy getting out of here. This place is infested. I know I'm hiding it well, but I'm not exactly feeling my best. I'm not sure I'll be much help in this state. You're going to have to clear a path for us.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2255 63.1 27.2
Coordinates
- Turn-inAzj-Kahet 63.1, 27.2
/way #2255 63.1 27.2 - Objective area (centre of the marked area)Azj-Kahet 63.7, 29.1
/way #2255 63.7 29.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azj-Kahet map
- Relics of War: Rak-Zakaz about 140 yards
- To Arathi's End about 430 yards
- Delves: The Underkeep about 430 yards
- Maggots in your Eyes about 440 yards
- Here's the Plan about 440 yards
- Advance to Faerin about 440 yards
- Infested Infestation about 500 yards
- Prisoner Preservation about 500 yards
- Antifungal Firestarter about 500 yards
- Removing the Cap about 500 yards
Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azj-Kahet:
- Faerin's Advance, Azj-Kahet
- Weaver's Lair, Azj-Kahet
- The Aegis Wall, Hallowfall
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Unraveling the Trapped
Part 4 of 14.
Previous: Scrappy Straggler · Next: Strategic Edge
- 1The Weaver's Gift
- 2Rations and Revelations
- 3Scrappy Straggler
- 4Force Your Way
- 5Strategic Edge
- 6Let Fly!
- 7Not Quite Dead
- 8I Think I'm a Drone Now
- 9Specific Personages
- 10General Admission
- 11Dalaran's Most Distressed
- 12Stolen Influence
- 13Just Act Casual
- 14The General's Consensus
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Scrappy Straggler
If someone got left behind, we need to do something about that. I hate to say it, but these people need someone to protect them here. I have to stay. Find this straggler. And while you're at it, take a peek behind enemy lines. See if you can find anything useful.
After this quest
Taken from the storyline's own step order.
- Strategic Edge
To add insult to injury, they disarmed me. I'm not leaving without those blades! While we're looking, keep an eye out for any evidence of what's going on here. Anything that could give us an advantage against the nerubians. Something strange happened that provided us the opening to escape.
The storyline at a glance
Unraveling the Trapped has 14 steps, from The Weaver's Gift to The General's Consensus.
Maps its steps are placed on (steps per map): Azj-Kahet (14).
Steps of this storyline count toward:
Other storylines on the Azj-Kahet map
- Friends in the Dark
- Rak-Ush
- Subterfuge in Silk
- All Good Things...
- The Wormlands
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.