Skip to content

Quest

Beautification Project

A World of Warcraft quest in Azj-Kahet. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
druunah+5via Wowhead (opens the original comment in a new tab)

Once you find a plant it takes slightly more than a mere click to yank the weed.

Click a plant. Your character will then take a moment to attach a rope (made of vines?) to that plant.

Walk away from the plant.

You should (hopefully) see the rope attached between your toon and weed as she / he ''pulls''

My character fell backward each time a weed was successfully ''pulled''

Repeat until completed.

Side note: In my case there were a LOT of other players in the area attempting the same quest using the same ''weeds'' as my character. When doing so, my toon was often unable to complete attaching the rope so that particular effort failed and I had to move to another weed and try again

And again...

Read all 9 on Wowhead ↗

Quest facts

LevelLevel 78-80
Quest ID79114

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79114))

What to do

StorylineRak-Ush, step 2 of 10
Rewards30g 38s, 10,600 XP

Description

A fine enough job, for one of your... ilk. If you wish to keep breathing, I suggest you continue to assist us. It may even prove lucrative for you, if you comply. Rak-Ush's former master allowed the stagshells to run feral, and abandoned the hollows to decay. Over time, invasive plants have infested the old stagshell hollows. Find a way to clear them. I don't care how.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Azj-Kahet Quest turn-in 6 mapped points
Azj-Kahet map showing where to go for Beautification ProjectTurn-inObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2255 76.0 82.4

Coordinates

  • Turn-inAzj-Kahet 76.0, 82.4/way #2255 76.0 82.4
  • Objective area (centre of the marked area)Azj-Kahet 73.0, 81.6/way #2255 73.0 81.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Azj-Kahet map

Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Azj-Kahet:

  • Mmarl, Azj-KahetAlliance and Horde · about 820 yards north
  • The Burrows, Azj-KahetAlliance and Horde · about 1,800 yards west
  • Weaver's Lair, Azj-KahetAlliance and Horde · about 2,100 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 210 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money30 gold38 silver
Experience10,600 XP

Storyline

Rak-Ush

Part 2 of 10.

Previous: Bountiful Beetles · Next: Expert Consultant

  1. 1Bountiful Beetles
  2. 2Beautification Project
  3. 3Expert Consultant
  4. 4Bright Young Niffen
  5. 5Rak-Ush Under New Management
  6. 6It's Rough to Be a Bug!
  7. 7Beetle in a Haystack
  8. 8Bug Test
  9. 9Scarab Scouting
  10. 10Permanent Hire

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Bountiful BeetlesAzj-Kahet · Level 78-80

    General Anub'azal has great plans in motion for the swarmery, Rak-Ush. He intends to return it to working order, to support his war campaign. However... I have my reservations about the two he left in charge. Kish'nal seems to have a good head on his shoulders, but Vix'aron?

After this quest

Taken from the storyline's own step order.

  • Expert ConsultantAzj-Kahet · Level 78-80

    You alone are no longer sufficient. We require additional assistance, and the jawcrawlers and threadlings also need oversight. The niffen settlement, Mmarl, is not far. However, past forced conscription attempts have failed. Nerubians are now forbidden within the settlement.

The storyline at a glance

Rak-Ush has 10 steps, from Bountiful Beetles to Permanent Hire.

Maps its steps are placed on (steps per map): Azj-Kahet (10).

Steps of this storyline count toward:

Other storylines on the Azj-Kahet map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.