You can find Faerin and Gazlowe just east of Faerin's Advance /way 63.78 17.89
Quest
To Arathi's End
A World of Warcraft quest in Azj-Kahet. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you re like me, who didnt finish this Quest Line, She is on the Road. For Blizzard reason the Quest Marker on the Map is on the Wrong Location
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(81945))
What to do
Description
We will regroup on the outskirts of Arathi's End to the east. Their forces are nearly ready and there isn't much time, {name}.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2255 63.8 17.9
Coordinates
- Turn-inAzj-Kahet 63.8, 17.9
/way #2255 63.8 17.9 - Objective areaAzj-Kahet 59.4, 19.4
/way #2255 59.4 19.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azj-Kahet map
- Delves: The Underkeep about 260 yards
- The Weaver's Gift about 310 yards
- Rations and Revelations about 310 yards
- Maggots in your Eyes about 320 yards
- Infested Infestation about 420 yards
- Prisoner Preservation about 420 yards
- Antifungal Firestarter about 420 yards
- Removing the Cap about 420 yards
- Force Your Way about 430 yards
- Scrappy Straggler about 430 yards
Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azj-Kahet:
- Faerin's Advance, Azj-Kahet
- The Aegis Wall, Hallowfall
- Weaver's Lair, Azj-Kahet
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Can confirm, same issue I ran into. Found them at 64, 18
Storyline
All Good Things...
Part 3 of 9.
Join Faerin Lothar and Monte Gazlowe to prevent the Queen's forces from invading Hallowfall.
Previous: Here's the Plan · Next: BOOM Treats!
- 1Advance to Faerin
- 2Here's the Plan
- 3To Arathi's End
- 4BOOM Treats!
- 5The Blacksmith's Fate
- 6Invasion Disruption
- 7An End to the End
- 8The Sorrowful Journey Home
- 9Remembrance for the Fallen
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Here's the Plan
<name>, the time has come to deal with the nerubian army. General Zev'kall is massing a sizeable force to the east. He intends to breach the wall and invade Hallowfall. There isn't much time. We do not have the strength for an all-out assault.
After this quest
Taken from the storyline's own step order.
- BOOM Treats!
If we're gonna stop this invasion, we need to take out their big guns. In this case, big guns equals ballistae. Remember how I had ya pick up them Betelsnax? Yeah, I didn't do that for no good reason. See, the nerubians here have their beetles haul their bombs.
The storyline at a glance
All Good Things... has 9 steps, from Advance to Faerin to Remembrance for the Fallen.
Maps its steps are placed on (steps per map): Azj-Kahet (7), Hallowfall (2).
Steps of this storyline count toward:
Other storylines on the Azj-Kahet map
- Unraveling the Trapped
- Friends in the Dark
- Rak-Ush
- Subterfuge in Silk
- The Wormlands
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.