@#$%ty world quest. The archers are surrounded by constantly spawning mobs making it way more laborious to finish than it should be.
Quest
Break Free
A World of Warcraft quest in Darkshore. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This world quest unlocked for me during week two of the pre-patch, after completing the questline that starts with Saurfang's arrival and ends in Stormwind. By this point in the story, the quest giver is... indisposed. Yet somehow she continues to offer me world quests! Just like the Night Elf NPCs who admonished my Horde characters for burning Teldrassil in week one.
I realise this is time limited content so probably didn't receive as much attention with regard to 'normal' storytelling and quest progression, but this is just so disappointingly sloppy... *sigh*
Every WQ (World Quest) added in 8.0.1.
They all require level 110 as well as progress on the BfA pre-expansion questline. Otherwise it would be phased out.
The rewards are items
195+210+ (thanks for the feedback urielvazquez) that follows standard rules so it can be Warforged or Titanforged as well as has increased iLvl.And also, most (if not all) of these quest's titles are reference to Queen's songs.
Arboria
Blunt the Spikes
Break Free
Detonate!
Don't Stop Me Now
Extinguish the Lights
[quest=52885]
Fuel for the Demolishers
Hang On In There
I Want It All
I Want It All
It's a Kind of Magic
No Turning Back
One Vision
Our Sacred Forest
Ours For the Taking
Pruning the Thorns
So We Meat Again
Spiritual Aid
Staying Power
Stop the Drilling
The Azerite Stuff
The Azerite Stuff
They Eat Like Orcs
Under Pressure
We Will "Rock" You
Wicked Kegger
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53497))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Horde occupiers slain x 12
- Darnassian Archer healed x 8
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #62 50.9 19.1
Coordinates
- Objective areaDarkshore 50.9, 19.1
/way #62 50.9 19.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Darkshore map
- Threat from the Water about 20 yards
- Disturbing Connections about 20 yards
- The Last Wave of Survivors about 20 yards
- No Accounting for Taste about 30 yards
- A Cure In The Dark about 30 yards
- The Corruption's Source about 30 yards
- Rescue Effort about 40 yards
- Action This Day about 40 yards
- Defending Lor'danel about 40 yards
- A Threat from the North about 50 yards
Quests whose map markers the client places closest to this one on Darkshore, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Darkshore:
- Lor'danel, Darkshore
- Whisperwind Grove, Felwood
- Irontree Clearing, Felwood
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 6 on Wowhead.
Where this quest fits
Other storylines on the Darkshore map
- Darkshore
- The Warchief's Command
- Legion Skinning
- Legion Mining
- Felwood
- In Darkest Night
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.