Lots of Void Tears spawn at the mouth of the river, on the of in the "Lost City of The Tol'Vir" text on the map.
/way 67 78 Void Tear SpawnsInteract with the Void Tear, kill the spawned enemies - the last enemy will be a single [npc=158963].
Quest
Close to Tears
A World of Warcraft quest in Uldum. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I spent five minutes at an open void (unclickable) that poured out low-level mobs but no Void Keeper came out. I gave up then found a clickable void -- looked like a thin black line, not an open portal. Once clicked it then became a round, black void portal. Mobs spawned and it took less than a minute to kill them and then the Void Keeper came out.
For this quest, regardless if it's in Uldum or Vale of Eternal blossoms, you're looking for Void Tears. Void Tears are clickable little void portals that once you've clicked them, mobs start spawning out of it. The last mob spawning out of it before it closes will be the Void Keeper that you need to kill for the quest.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(57773))
Requirements
Read from the Blizzard quest API.
What to do
Description
Our warriors have observed foul manifestations coming forth from numerous void tears within the surrounding jungle. They have been but mere weaklings, clearly intended to test our defenses before the real forces arrive. If we do not deal with this threat now, however, it will only be a matter of time until we are overrun by their fodder. Find a way to close those portals!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #1527 54.8 33.0
Coordinates
- Objective areaUldum 54.8, 33.0
/way #1527 54.8 33.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Uldum map
- Nine Lives same spot
- A Rallying Cry same spot
- Order Among Chaos same spot
- Symbolic Destruction same spot
- Ancient Armaments same spot
- Down From the Sky same spot
- A Smashing Plan same spot
- The Sun King's Chosen same spot
- Champions of the Amathet same spot
- Writs of the Sun King same spot
Quests whose map markers the client places closest to this one on Uldum, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Uldum:
- Ramkahen, Uldum
- Dawnrise Expedition, Tanaris
- Marshal's Stand, Un'Goro Crater
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 16 comments
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Where this quest fits
Other daily quests in Uldum
- Uldum Tour
- Uldum Tour - Advanced
- Uldum Tour - Reverse
- Thieving Little Pluckers
- Fire From the Sky
- Uldum Tour - Challenge
- Uldum Tour - Reverse Challenge
- Wastewander Coins
Other storylines on the Uldum map
- Aqir Offensive
- Mystery of the Amathet
- Visions of N'zoth
- The Forge of Origination
- Battle Pet Tamers
- Through the Darkness
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.