It's not downstairs inside the cave, but on the ground above the cave.
Quest
Casing the Camp
A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I ran around looking for the bug disquise..... FYSA: it's an action button that doesn't always show up - add on issue probably. /reload didn't work, leaving area and coming back didn't work. Logging out then back in did. Thought I'd share my experience for those that might be having the same issue :)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(80511))
What to do
Description
Now we take you to camp. You see what Boss Whiskerlash do. Put on bug disguise when we close to camp. Let me do talking.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2214 62.7 38.5
Coordinates
- Turn-inThe Ringing Deeps 62.7, 38.5
/way #2214 62.7 38.5 - Objective areaThe Ringing Deeps 65.4, 41.1
/way #2214 65.4 41.1 - Objective areaThe Ringing Deeps 64.0, 39.1
/way #2214 64.0 39.1 - Objective areaThe Ringing Deeps 62.8, 38.1
/way #2214 62.8 38.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Ringing Deeps map
- Desperately Seeking Skorthuz about 200 yards
- Lisky Business about 200 yards
- Hair of the Spider about 210 yards
- A Poultice for Poison about 210 yards
- A Clutch of Hope about 210 yards
- Protecting the Harvest about 210 yards
- Tending to the Terrified about 210 yards
- Oozemodious about 220 yards
- A Nebb in Need about 220 yards
- A Royal Cure about 220 yards
Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Ringing Deeps:
- Shadowvein Point, The Ringing Deeps
- Camp Murroch, The Ringing Deeps
- Gundargaz, The Ringing Deeps
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
now you tell me! lol
Other quests on the Ringing Deeps map
Storyline
Dread in the Den
Part 4 of 13.
Previous: Healing the Headwaters · Next: Beat the Best
- 1Dread in the Den
- 2A Suit of Slime
- 3Healing the Headwaters
- 4Casing the Camp
- 5Beat the Best
- 6Snouty Sabotage
- 7Break out Berrund!
- 8Put the Shine On
- 9Bump off the Boss
- 13What Army?
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Healing the Headwaters
Glumtooth Gang so wasteful! They leave much scrap in the water. Bad for water. Bad for scrap. Go clean it up.
After this quest
Taken from the storyline's own step order.
- Beat the Best
If Glumtooth Gang succeed, this earthen first captive of many. We need free him. He prize. Every kobold here want fight him. Must earn our place. You beat up strong bugs, they think me strong trainer. Then they let you into ring. May best bug win.
The storyline at a glance
Dread in the Den has 13 steps, from Dread in the Den to What Army?.
Maps its steps are placed on (steps per map): The Ringing Deeps (10).
Steps of this storyline count toward:
Other storylines on The Ringing Deeps map
- By Candlelight
- Trust Issues
- Kobold Culture and Integration
- The Machines March to War
- Fearbreaker
- Dark Revelations
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.