Cave entrance for turn-in 57.16, 47.0
Quest
Clean Up House
A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Correction: 52.7, 47.0
The quest bugged out for me. It didn't appear in my quest log, and I couldn't complete or abandon it either.
I was able to find a macro that abandoned the quest and fixed my issue:
/run local abq = 79262; C_QuestLog.SetSelectedQuest(abq); C_QuestLog.SetAbandonQuest(); C_QuestLog.AbandonQuest();Found the solution from this reddit comment.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79262))
What to do
Description
It looks like the destruction around the Coreway rattled loose more than just a few stones down here. It's stirred up all sorts o' dark things. If this was a thriving mining operation, it ain't anymore. We need to help the earthen get it under control again, and that means thinning out these beasts.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2214 51.9 50.0
Coordinates
- Turn-inThe Ringing Deeps 51.9, 50.0
/way #2214 51.9 50.0 - Turn-inThe Ringing Deeps 53.0, 45.6
/way #2214 53.0 45.6 - Objective area (centre of the marked area)The Ringing Deeps 53.1, 46.2
/way #2214 53.1 46.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Ringing Deeps map
- Duty of Care about 240 yards
- Stone Tracing about 310 yards
- One Last Story about 350 yards
- On the Road about 350 yards
- We Require More Minerals about 430 yards
- Shadowvein Extraction about 430 yards
- The Motherlode about 430 yards
- Juicy Krolusk Meat about 470 yards
- Sticks and Bones about 470 yards
- In a Pinch about 470 yards
Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Ringing Deeps:
- Shadowvein Point, The Ringing Deeps
- Camp Murroch, The Ringing Deeps
- Gundargaz, The Ringing Deeps
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Other quests on the Ringing Deeps map
Storyline
Fearbreaker
Part 7 of 11.
Previous: Boiling Mad · Next: Fault Lines
- 1A Hint of Fear
- 2Grotto Grievances
- 3Mineral Water Woes
- 4Put On a Good Face
- 5Epicenter
- 6Boiling Mad
- 7Clean Up House
- 8Fault Lines
- 9These Strong Hands
- 10Fearbreaker
- 11The Bronzebeard Legacy
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Boiling Mad
That gravel-brained ingrate! He took Fearbreaker and ran off to the north! It's not that I want that hammer for myself. I don't. But it belongs to the Bronzebeard clan. It should be in the hands of someone who respects its power!
After this quest
Taken from the storyline's own step order.
- Fault Lines
Berrund took Fearbreaker for himself. I suppose he thought he could save these people. Be the hero. But ye can't go about doing the wrong thing for the right reasons. I know from experience. If a rock is hollow tae begin with, it never can be solid again, no matter how hard ye try.
The storyline at a glance
Fearbreaker has 11 steps, from A Hint of Fear to The Bronzebeard Legacy.
Maps its steps are placed on (steps per map): The Ringing Deeps (11).
Steps of this storyline count toward:
Other storylines on The Ringing Deeps map
- By Candlelight
- Trust Issues
- Kobold Culture and Integration
- The Machines March to War
- Dark Revelations
- Dread in the Den
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.