I love the 3 seconds of realism when you put on the blindfold. Gets me every time.
Quest
Deceivers In Our Midst
A World of Warcraft quest in Felwood. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Jadefire run where you need to be to use the mask is at 39, 24
This quest freaked me out.. first the really weird thing when your character puts on the blindfold, then the screen goes black for a good 4 seconds.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28261))
What to do
Description
Now that you've had a lesson in keeping an open mind, perhaps you'd like to learn WHY I killed those druids. The answer is simple: They are not druids at all. Demons still roam the ruins, now hiding in plain sight in the guise of friendly caretakers. See for yourself...this blindfold is soaked in demon blood. Take it north up the hills to Jadefire Run and place it on your eyes. It will show even the most oblivious fool the true nature of any demon.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Coordinates
- Turn-inFelwood 45.6, 20.1
/way #77 45.6 20.1 - Objective area (centre of the marked area)Felwood 43.3, 18.7
/way #77 43.3 18.7 - Objective areaDarkshore 61.6, 41.7
/way #62 61.6 41.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Felwood map
- Balancing the Scales about 1,380 yards
- Heart of the Issue about 1,380 yards
- A Glimpse of Terror about 1,400 yards
- Stepping into the Shadows about 1,400 yards
- Wardens' Wrath about 1,670 yards
- Ancient Curses about 1,700 yards
- A Grim Portent about 1,700 yards
- Countering Corruption about 1,700 yards
- Mercy or Misery about 1,700 yards
Quests whose map markers the client places closest to this one on Felwood, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Felwood:
- Whisperwind Grove, Felwood
- Irontree Clearing, Felwood
- Talonbranch Glade, Felwood
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 26 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 26 on Wowhead.
Storyline
Felwood
Part 41 of 69.
Previous: The Fall of Tichondrius · Next: Navarax's Gambit
- 36Rejoining the Forest
- 37WANTED: The Demon Hunter
- 38A Destiny of Flame and Sorrow
- 39The Skull of Gul'dan
- 40The Fall of Tichondrius
- 41Deceivers In Our Midst
- 42Navarax's Gambit
- 43Collecting Corruption
- 44Fel To Pieces
- 45Hunting the Damned
- 46The Core of Kroshius
- 47Enemy at our Roots
Showing steps 36 to 47 of 69.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Fall of Tichondrius
Yes, Illidan took the power of the Skull of Gul'dan for himself. But did he flee with it into the night? Did he use it for his own glory? No... his very first action was to use his new power to assault the dreadlord Tichondrius! Witness his triumph, <class>.
After this quest
Taken from the storyline's own step order.
- Navarax's Gambit
I have been preying on these demonic impostors for some time now, and I have finally gleaned the location of their leader. It is none other than Arch Druid Navarax, the leader of the Emerald Circle. The demon shields himself with innocents.
The storyline at a glance
Felwood has 69 steps, from Culling the Corrupted to The Chieftain's Key.
Maps its steps are placed on (steps per map): Felwood (68), Darkshore (1).
Steps of this storyline count toward:
Other storylines on the Felwood map
- Night Elf Heritage Armor
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

