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Quest

Don't. Stop. Moving.

A World of Warcraft quest in Deepholm. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
DarkShado+25via Wowhead (opens the original comment in a new tab)

Ok this was a bit of a pain to find the start and end points so I uploaded
a map showing the start and end points for this quest.

The map was uploaded on January 3 2011 and hopefully
will be approved shortly

I have also uploaded a copy of the map at
http://tinypic.com/r/4l23di/7

The quest starts at 40.19 approximately.

If you do not have an add on that gives you the Co-ordinates
then if you look on your map find the R in "The Pale Roost"
and that is where it starts.

The quest ends at approximately 50,13

The best way to do this quest is to go North I can confirm that
DO NOT go south out of the starting area GO NORTH and
you won't run into as much problems.

Do not go south or you will agro a bunch of Shalehide Basillisk's

if you are seeing the Basillisk's then you have gone the wrong way
GO NORTH not south.

I can also confirm that you can use your fly mount for
this quest that is how I did it. When I turned my quest in though
I dismounted and turned the quest in I am not sure if that
makes a difference or not.

Read all 42 on Wowhead ↗

Quest facts

LevelLevel 30-35
Quest ID26656

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26656))

What to do

StorylineDeepholm, The Stone Throne, step 22 of 44
Rewards13g 74s, 4,800 XP

Description

When Deathwing came, the Stone Dragons flocked to him. In his absence, they are again without purpose. They swarm and feed upon our kin. I have bound dozens of Opalescent Guardians, but am unable to lead them from the safety of cover. I need someone more swift, as I suspect you might be. Lead them by ground towards Therazane's Throne to the east. Surely, some will not make it, but as long as you keep moving, you should be able to bring several to join our forces there.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Deepholm Quest turn-in 4 mapped points
Deepholm map showing where to go for Don't. Stop. Moving.Turn-inObjective areaObjective areaObjective area

In-game waypoint: /way #207 39.8 19.3

Coordinates

  • Turn-inDeepholm 39.8, 19.3/way #207 39.8 19.3
  • Objective areaDeepholm 39.9, 19.3/way #207 39.9 19.3
  • Objective areaDeepholm 51.1, 14.8/way #207 51.1 14.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Deepholm map

Quests whose map markers the client places closest to this one on Deepholm, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 590 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money13 gold74 silver
Experience4,800 XP
ReputationTherazane +500

Reward details

Reputation: Therazane +500

The elemental plane of earth, Deepholm, is ruled by Therazane and her children, the Stone Lords. After witnessing the devastation Deathwing and his followers caused her realm, Therazane treats all outsiders with open hostility.

Reputation group: Cataclysm.

Other quests in Deepholm that reward Therazane reputation: Rocky Relations (+500), Loose Stones (+7,000), Hatred Runs Deep (+7,000), Unsolid Ground (+7,000), Violent Gale (+7,000), Entrenched (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Deepholm, The Stone Throne

Part 22 of 44.

Previous: Steady Hand · Next: Hard Falls

  1. 17Clingy
  2. 18So Big, So Round...
  3. 19Petrified Delicacies
  4. 20Rock Bottom
  5. 21Steady Hand
  6. 22Don't. Stop. Moving.
  7. 23Hard Falls
  8. 24Fragile Values
  9. 25Resonating Blow
  10. 26Rocky Upheaval
  11. 27Doomshrooms
  12. 28Gone Soft

Showing steps 17 to 28 of 44.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Steady HandDeepholm · Level 30-35

    Nearby to the north, you will find Terrath the Steady. He has taken upon the task of pulling the stone dragons back into the fold. We find ourselves repeating this trial every few hundred years... the stone dragons are fickle, and bend only to strength.

After this quest

Taken from the storyline's own step order.

  • Hard FallsDeepholm · Level 30-35

    Stone Dragons bow only to strength. When we have punished them enough, they will bend back to our will. I have sent many of my strongest giants onto the fields in the west. They will bring the drakes to the ground. You will see to it that they do not take wing again after they fall.

The storyline at a glance

Deepholm, The Stone Throne has 44 steps, from The Very Earth Beneath Our Feet to The Binding.

Maps its steps are placed on (steps per map): Deepholm (44).

Steps of this storyline count toward:

Other storylines on the Deepholm map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.