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Quest

Emergency First Aid

A World of Warcraft quest in Exile's Reach. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 1-5
Quest ID54951

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54951))

What to do

StorylineThe Missing Expedition, step 5 of 70
RewardsEmptied First Aid Kit, 5s 65c, 750 XP

Description

We have to patch everyone up before we can begin the search for the missing expedition. Take this first aid kit and tend to the wounded.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Exile's Reach Quest turn-in no plotted point

Nearby on the Exile's Reach map

Quests whose map markers the client places closest to this one on Exile's Reach, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Exile's Reach:

  • Alliance Outpost, Exile's Reach OutpostAlliance · about 720 yards north-west
  • Ogre Citadel, Exile's Reach IslandAlliance · about 2,000 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money5 silver65 copper
Experience750 XP

Reward details

Items you receive

TypeContainer Bag
Item level2
Sells to vendors for10 copper

“A useful carrying case for supplies, even if no medkits are left.”

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Missing Expedition

Part 5 of 70.

Previous: Murloc Mania · Next: Finding the Lost Expedition

  1. 1Warming Up
  2. 2Stand Your Ground
  3. 3Brace for Impact
  4. 4Murloc Mania
  5. 5Emergency First Aid
  6. 6Finding the Lost Expedition
  7. 7Cooking Meat
  8. 8Enhanced Combat Tactics
  9. 9Enhanced Combat Tactics
  10. 10Northbound
  11. 11Taming the Wilds
  12. 12Down with the Quilboar

Showing steps 1 to 12 of 70.

Also part of: The Missing Expedition (part 5 of 14), The Missing Expedition (part 5 of 16).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Murloc ManiaExile's Reach · Level 1-5

    I'm glad you made it out in one piece. Judging by the nearby shipwrecks, I think it's safe to say the missing expedition ran aground here, too. We can't move until we've got the remaining survivors back on their feet. Unfortunately, our remaining supplies have been stolen by murlocs!

After this quest

Taken from the storyline's own step order.

  • Finding the Lost ExpeditionExile's Reach · Level 1-5

    Captain Garrick went ahead to find survivors. It looks like she lit a fire. Meet her up ahead to see what she found. I'll look further within the island for survivors... and the source of the magic that attacked us.

The storyline at a glance

The Missing Expedition has 70 steps, from Warming Up to Aiding the Dragon Isles.

Maps its steps are placed on (steps per map): Exile's Reach (49), Stormwind City (16), The Great Sea (3), The Waking Shores (2).

Other storylines on the Exile's Reach map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.