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Quest Log

Dunwalds Don't Die

Dunwalds Don't Die is an Alliance-only quest for level 30-35 in Twilight Highlands. It is step 39 of 236 in the Twilight Highlands storyline. The quest's turn-in marker is in Twilight Highlands at 46.1, 65.6. It rewards 1 reputation reward, 2,400 experience and money.

Description

As I understand it, you're to be looking to bring the Wildhammer clans together with the Alliance for war. Not sure you know what you're gettin' into.

Anyway, if it's battle you're preparin' for, there's definitely one family you want by your side. Head southwest, to the opposite side of the Crucible of Carnage, and there you'll find Clan Dunwald's ruins. They're rightly ravaged, but that's not likely to be stoppin' the Dunwalds. It's just a matter of findin' them.

Rewards

Money6 gold87 silver
Experience2,400 XP
ReputationWildhammer Clan +25
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Rewards in detail
TypeRewardAmount
ExperienceXP2,400
MoneyGold6g 87s
ReputationWildhammer Clan+25

Reward details

Reputation: Wildhammer Clan +25

The Wildhammer dwarves are known for their near-reckless courage as well as their unsurpassed gryphon-riding skills. After losing their home of Grim Batol to a Dark Iron Curse, they've spread their dwellings around the Twilight Highlands.

Reputation group: Cataclysm.

Other quests in Twilight Highlands that reward Wildhammer Clan reputation: Bird Down! Bird Down! (+25), Roots'll Do 'Er (+250), Wings Over Highbank (+25), Firebeard's Patrol (+25), While Meeting The Family (+250), Sifting Through The Wreckage (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapTwilight HighlandsTurn-in marker at 46.1, 65.6, 2 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Twilight Highlands Quest turn-in 2 mapped points
Twilight Highlands map showing where to go for Dunwalds Don't DieTurn-inObjective area

In-game waypoint: /way #241 46.1 65.6

Coordinates

  • Turn-inTwilight Highlands 46.1, 65.6/way #241 46.1 65.6
  • Objective areaTwilight Highlands 60.2, 58.0/way #241 60.2 58.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Twilight Highlands map

Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Twilight Highlands:

  • Victor's Point, Twilight HighlandsAlliance · about 310 yards north
  • Firebeard's Patrol, Twilight HighlandsAlliance · about 800 yards east
  • Thundermar, Twilight HighlandsAlliance · about 1,300 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 790 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Twilight Highlands

Part 39 of 236.

Previous: They Took Me Pants! · Next: While Meeting The Family

  1. 34Somethin' for the Boys
  2. 35Personal Request
  3. 36Dropping the Hammer
  4. 37The Lost Brother
  5. 38They Took Me Pants!
  6. 39Dunwalds Don't Die
  7. 40While Meeting The Family
  8. 41Sifting Through The Wreckage
  9. 42Donnelly Dunwald
  10. 43Eoin Dunwald
  11. 44Cayden Dunwald
  12. 45Finding Beak

Showing steps 34 to 45 of 236.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • They Took Me Pants!Twilight Highlands · Level 30-35

    Why I be standing in the grain crate? Long story short, there were hornets and some Dragonmaw that showed up at a bad time. I got away safely, but the bastards took off with me legguards! My sister made those for me from scratch, even engraved my name on...

After this quest

Taken from the storyline's own step order.

  • While Meeting The FamilyTwilight Highlands · Level 30-35

    Hey there, lad. I'm sure Keely's got you worrying about our brothers, but they can take care of themselves. They'll find their way back here one way or another. Maybe you can do me a favor while you're out meeting the family...

The storyline at a glance

Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.

Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).

Steps of this storyline count toward:

Other storylines on the Twilight Highlands map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in Twilight Highlands

See all 266 quests in Twilight Highlands
Downloads