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Quest

Shatter the Shards

A World of Warcraft quest in Icecrown. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
36027+37via Wowhead (opens the original comment in a new tab)

you could solo this w/o any gear on, only '5 man' part is the one leet that pats along the length of the wall and takes FOREVER to get from end to end, you could easily clear the 4 adds negotiate world peace before he pats around

Read all 28 on Wowhead ↗

Quest facts

LevelLevel 25-30
TypeGroup
Quest ID13328

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13328))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineIcecrown, step 65 of 167
Rewards10g 50s, 5,150 XP

Description

Atop the battlements of Corp'rethar, the Lich King's minions have erected three crystals, the shards of horror, despair, and suffering. Should our men reach the walls of Corp'rethar, he will unleash these weapons on our army. In full effect, the crystals will afflict the minds of our men with paralyzing pain and fear. Then, the Scourge will be able to slaughter them at will. Find these shards, destroy them, and bring me their broken remains. We cannot allow the Lich King to deploy these weapons!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Icecrown Quest turn-in 5 mapped points
Icecrown map showing where to go for Shatter the ShardsTurn-inObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #118 62.4 43.8

Coordinates

  • Turn-inIcecrown 62.4, 43.8/way #118 62.4 43.8
  • Objective areaIcecrown 47.8, 68.1/way #118 47.8 68.1
  • Objective areaIcecrown 49.8, 66.7/way #118 49.8 66.7
  • Objective areaIcecrown 45.8, 69.5/way #118 45.8 69.5
  • Objective areaIcecrown 62.6, 43.9/way #118 62.6 43.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Icecrown map

Quests whose map markers the client places closest to this one on Icecrown, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Icecrown:

  • Argent Tournament Grounds, IcecrownAlliance and Horde · about 1,100 yards north-east
  • The Shadow Vault, IcecrownAlliance and Horde · about 1,400 yards north-west
  • Crusaders' Pinnacle, IcecrownAlliance and Horde · about 1,600 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 1,400 yards south-west
  • Objective areaabout 1,200 yards south-west
  • Objective areaabout 1,500 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience5,150 XP

Reward details

Reputation: Knights of the Ebon Blade +350

Freed from the grasp of the Lich King, his former Death Knights have regrouped against him under the banner of Highlord Darion Mograine.

Reputation group: Wrath of the Lich King.

Other quests in Icecrown that reward Knights of the Ebon Blade reputation: To the Rise with all Due Haste! (+10), The Story Thus Far... (+10), Blood in the Water (+250), From Their Corpses, Rise! (+250), You'll Need a Gryphon (+250), No Fly Zone (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Icecrown

Part 65 of 167.

Previous: The Guardians of Corp'rethar · Next: It's All Fun and Games

  1. 60Bloodspattered Banners
  2. 61Blinding the Eyes in the Sky
  3. 62The Ironwall Rampart
  4. 63Before the Gate of Horror
  5. 64The Guardians of Corp'rethar
  6. 65Shatter the Shards
  7. 66It's All Fun and Games
  8. 67It's All Fun and Games
  9. 68I Have an Idea, But First...
  10. 69Free Your Mind
  11. 70If He Cannot Be Turned
  12. 71If He Cannot Be Turned

Showing steps 60 to 71 of 167.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Guardians of Corp'retharIcecrown · Level 25-30

    Corp'rethar, called the Horror Gate. It is the last barrier between us and the Icecrown Citadel. It waits to the south of the Ironwall Rampart, beyond the glacier and the Conflagration. By the time our troops reach it, they will be exhausted and worse.

After this quest

Taken from the storyline's own step order.

  • It's All Fun and GamesIcecrown · Level 25-30

    The Knights of the Ebon Blade want to take the Scourge base known as The Shadow Vault to the northwest. I have a contact in their group who has asked for help. The first step is to blind the Lich King. He's using a device known as The Ocular to watch the area, which floats above the vault's spires.

Other quests with this name

This one: Horde only · Icecrown · Level 25-30 · Group.

Also counted by Icecrown: The Final Goal

Its criteria name 21 quests; others include:

The storyline at a glance

Icecrown has 167 steps, from Honor Above All Else to Light Within the Darkness.

Maps its steps are placed on (steps per map): Icecrown (162), Moonglade (2), Dragonblight (2), Shattrath City (1).

Other storylines on the Icecrown map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.