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Quest

Free the Captives

A World of Warcraft quest in The Lost Isles. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 1-20
Quest ID24925

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(24925))

Requirements

RaceGoblin

Read from the Blizzard quest API.

What to do

StorylineThe Lost Isles, step 37 of 72
Rewards5g 35s, 2,750 XP

Description

They've got a bunch of our people in there. I know that they're doing strange rituals to them. It looks like they're sucking the life force right out of them! You have to go into the village and free the captives before it's too late!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Lost Isles Quest turn-in 9 mapped points
The Lost Isles map showing where to go for Free the CaptivesTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #174 55.9 71.2

Coordinates

  • Turn-inThe Lost Isles 55.9, 71.2/way #174 55.9 71.2
  • Objective area (centre of the marked area)The Lost Isles 60.4, 70.7/way #174 60.4 70.7
  • Objective areaThe Lost Isles 55.9, 71.8/way #174 55.9 71.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 210 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money5 gold35 silver
Experience2,750 XP
ReputationBilgewater Cartel +250

Reward details

Reputation: Bilgewater Cartel +250

Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.

Reputation group: Horde.

Other quests in The Lost Isles that reward Bilgewater Cartel reputation: Goblin Escape Pods (+250), Get Our Stuff Back! (+250), Monkey Business (+250), Miner Troubles (+250), Capturing the Unknown (+250), Orcs Can Write? (+10).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Lost Isles

Part 37 of 72.

Previous: Oomlot Village · Next: Send a Message

  1. 32Irresistible Pool Pony
  2. 33Surrender or Else!
  3. 34Get Back to Town
  4. 35Town-In-A-Box: Under Attack
  5. 36Oomlot Village
  6. 37Free the Captives
  7. 38Send a Message
  8. 39Oomlot Dealt With
  9. 40Up the Volcano
  10. 41Zombies vs. Super Booster Rocket Boots
  11. 42Three Little Pygmies
  12. 43Rockin' Powder

Showing steps 32 to 43 of 72.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Oomlot VillageThe Lost Isles · Level 1-20

    The pygmies took most of our people back to their village. Who knows what evil they're up to? <name>, you have to go up there and free all of the captives before the pygmies work their voodoo on them! Izzy's already up near Oomlot Village to the southeast.

After this quest

Taken from the storyline's own step order.

  • Send a MessageThe Lost Isles · Level 1-20

    The Oomlot leader, Yngwie, is too powerful to be left alive. He's barking nonsense from the raised west side of the village, across the rope bridge. Go up there and get him before he sends the rest of the village against us. Piece of cake!

The storyline at a glance

The Lost Isles has 72 steps, from Don't Go Into the Light! to Message for Saurfang.

Maps its steps are placed on (steps per map): The Lost Isles (71), Orgrimmar (1).

Other storylines on the Orgrimmar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.