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Quest

Gatekeeper's Challenge: Cunning

A World of Warcraft quest in Eredath. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Boxofbeer+297via Wowhead (opens the original comment in a new tab)

Travel to 62.5 46.1 and inspect the tome. You have to combine two colors to open one of three buildings.

Combine blue and yellow blessings to open green chest and collect [item=151126].
Combine blue and red blessings to open violet chest (inside the right building) and collect [item=151128].
Combine red and yellow blessings to open orange chest and collect [item=151127] (chest inside the north building).

Gatekeeper's Challenge: Cunning - www.youtube.com/watch?v=vyP1T8Meet0

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Quest facts

LevelLevel 45
Quest ID47685

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47685))

What to do

StorylineThe Crown of the Triumvirate, step 12 of 15
Rewards15g 16s 50c, 6,150 XP

Description

Archimonde expected greatness from his pupils. Only the most imaginative minds, the most adroit of intellects, could ever truly fathom the deepest reaches of our magic. I doubt you can relate. The path to the left will take you to a set of three statues. Use them to collect a Mark of Cunning. To preserve the integrity of this trial, I will not be able to provide hints. If you do, by some miracle, happen to succeed, I will formally recognize your... brilliance.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Eredath Quest turn-in 5 mapped points
Eredath map showing where to go for Gatekeeper's Challenge: CunningTurn-inObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #882 60.0 50.5

Coordinates

  • Turn-inEredath 60.0, 50.5/way #882 60.0 50.5
  • Objective areaEredath 62.5, 46.0/way #882 62.5 46.0
  • Objective areaEredath 63.7, 44.9/way #882 63.7 44.9
  • Objective areaEredath 61.8, 42.8/way #882 61.8 42.8
  • Objective areaEredath 60.9, 44.1/way #882 60.9 44.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Eredath map

Quests whose map markers the client places closest to this one on Eredath, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Eredath:

  • Conservatory of the Arcane, EredathAlliance and Horde · about 260 yards north
  • City Center, EredathAlliance and Horde · about 440 yards west
  • Triumvirate's End, EredathAlliance and Horde · about 590 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 130 yards north-east
  • Objective areaabout 170 yards north-east
  • Objective areaabout 180 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money15 gold16 silver
Experience6,150 XP
ReputationArgussian Reach +150

Reward details

Reputation: Argussian Reach +150

Although many struggled to oppose the Burning Legion's conquest of Argus, not all were able to escape. Emboldened by the arrival of new allies, these refugees and outcasts stand united in their mission to reclaim their home.

Reputation group: Legion.

Other quests in Eredath that reward Argussian Reach reputation: Defenseless and Afraid (+150), Khazaduum, First of His Name (+250), The Path Forward (+75), Consecrating Ground (+250), Shadow of the Triumvirate (+75), Not-So-Humble Beginnings (+25).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Crown of the Triumvirate

Part 12 of 15.

Previous: Gatekeeper's Challenge: Tenacity · Next: Gatekeeper's Challenge: Mastery

  1. 1A Floating Ruin
  2. 2Eredath, Jewel of Argus
  3. 3Defenseless and Afraid
  4. 4Khazaduum, First of His Name
  5. 5Consecrating Ground
  6. 6The Path Forward
  7. 7Not-So-Humble Beginnings
  8. 8Conservation of Magic
  9. 9Invasive Species
  10. 10The Longest Vigil
  11. 11Gatekeeper's Challenge: Tenacity
  12. 12Gatekeeper's Challenge: Cunning
  13. 13Gatekeeper's Challenge: Mastery
  14. 14The Defiler's Legacy
  15. 15The Sigil of Awakening

Storyline order is the client’s own QuestLine data from the current retail build.

Quest chain

  1. 1Gatekeeper's Challenge: Cunning
  2. 2Gatekeeper's Review: Cunning

Step 1 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Gatekeeper's Challenge: TenacityEredath · Level 45

    My master Archimonde was not known for his willingness to suffer indecision. He preferred to teach by rewarding frustration with more frustration-- punishment with more punishment. Absolute conviction was required to succeed under him.

After this quest

Taken from the storyline's own step order.

  • Gatekeeper's Challenge: MasteryEredath · Level 45

    Archimonde was an individual consumed by the pursuit of power. Only those who could match his lust would fare well under his tutelage. You will fight what remains of Archimonde's greatest pupils. These three once held such power in their own disciplines that the Conservatory remembers them now.

Quests that require this one

The storyline at a glance

The Crown of the Triumvirate has 15 steps, from A Floating Ruin to The Sigil of Awakening.

Maps its steps are placed on (steps per map): Eredath (14), The Vindicaar (1).

Steps of this storyline count toward:

Other storylines on the Eredath map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.