Travel to 67.5 50.2 point, there's a building with shielded entrance.
If you see no npc to talk with, wait for a while until it appeared.Challenge isnt hard, just proceed through the structure.
First room with colored circles, dont stand into red circles to avoid stacking debuff.
Room with lazers - just avoid beams and orbs.
Part with stairs - avoid orbs, simple mechanic as ladders in BRH.Gatekeeper's Challenge: Tenacity - www.youtube.com/watch?v=9Ya7GF660Iw
Quest
Gatekeeper's Challenge: Tenacity
A World of Warcraft quest in Eredath. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
After completing this quest, you can ask the gatekeeper if he can teleport you out.
He will reject you.
Bastard.
So I just had a problem where it wasn't completing even though I made it to the end platform. You need to trigger the gatekeeper at the bottom of the split staircase. Go back down, you won't have to dodge the lightning balls again. Run to the bottom of the staircase, get the Gatekeeper to say "Mind the Stairs". He should then re-appear at the end platform where you can talk to him and complete your quest.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47689))
What to do
Description
My master Archimonde was not known for his willingness to suffer indecision. He preferred to teach by rewarding frustration with more frustration-- punishment with more punishment. Absolute conviction was required to succeed under him. At the opposite end of the Conservatory you will find a large structure. Once inside, your goal is to overcome all the obstacles placed before you. Emerge unscathed and I will be forced to consider your will strong enough to proceed.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #882 60.0 50.5
Coordinates
- Turn-inEredath 60.0, 50.5
/way #882 60.0 50.5 - Objective areaEredath 67.4, 50.2
/way #882 67.4 50.2 - Objective areaEredath 70.7, 50.1
/way #882 70.7 50.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Eredath map
- We Have a Problem about 260 yards
- Lightforged Beacon: City Center about 440 yards
- Beneath Oronaar about 570 yards
- Arkhaan's Pain about 650 yards
- Whispers from Oronaar about 660 yards
- Arkhaan's Prayers about 660 yards
- The Pulsing Madness about 660 yards
- Overt Ops about 660 yards
- Wrath of the High Exarch about 660 yards
- A Non-Prophet Organization about 660 yards
Quests whose map markers the client places closest to this one on Eredath, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Eredath:
- Conservatory of the Arcane, Eredath
- City Center, Eredath
- Triumvirate's End, Eredath
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Argussian Reach +150
Although many struggled to oppose the Burning Legion's conquest of Argus, not all were able to escape. Emboldened by the arrival of new allies, these refugees and outcasts stand united in their mission to reclaim their home.
Reputation group: Legion.
Other quests in Eredath that reward Argussian Reach reputation: Defenseless and Afraid (+150), Khazaduum, First of His Name (+250), The Path Forward (+75), Consecrating Ground (+250), Shadow of the Triumvirate (+75), Gatekeeper's Challenge: Cunning (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Crown of the Triumvirate
Part 11 of 15.
Previous: The Longest Vigil · Next: Gatekeeper's Challenge: Cunning
- 1A Floating Ruin
- 2Eredath, Jewel of Argus
- 3Defenseless and Afraid
- 4Khazaduum, First of His Name
- 5Consecrating Ground
- 6The Path Forward
- 7Not-So-Humble Beginnings
- 8Conservation of Magic
- 9Invasive Species
- 10The Longest Vigil
- 11Gatekeeper's Challenge: Tenacity
- 12Gatekeeper's Challenge: Cunning
- 13Gatekeeper's Challenge: Mastery
- 14The Defiler's Legacy
- 15The Sigil of Awakening
Storyline order is the client’s own QuestLine data from the current retail build.
Quest chain
- 1Gatekeeper's Challenge: Tenacity
- 2Gatekeeper's Review: Tenacity
Step 1 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Longest Vigil
It was a good thing we sought two sources of energy. Even with the conduits active, the construct has not stirred. It has likely been inactive a long while. Perhaps as long as Eredath has floated above Argus. What a long, lonely vigil it must have been.
After this quest
Taken from the storyline's own step order.
- Gatekeeper's Challenge: Cunning
Archimonde expected greatness from his pupils. Only the most imaginative minds, the most adroit of intellects, could ever truly fathom the deepest reaches of our magic. I doubt you can relate. The path to the left will take you to a set of three statues. Use them to collect a Mark of Cunning.
Quests that require this one
The storyline at a glance
The Crown of the Triumvirate has 15 steps, from A Floating Ruin to The Sigil of Awakening.
Maps its steps are placed on (steps per map): Eredath (14), The Vindicaar (1).
Steps of this storyline count toward:
Other storylines on the Eredath map
- Shadow of Eredath
- Across the Universe
- Lorewalking: Ethereals
- Hunt for the Harbinger
- Petrified Forest
- Lightforged Beacon: City Center
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.