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Quest

Get Our People Out

A World of Warcraft quest in Undermine. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Bodhmall+12via Wowhead (opens the original comment in a new tab)

The three hostages in question are
Hobart Grapplehammer: /way #2346 57.59 54.73
Fleet Master Seahorn: /way #2346 57.13 56.93
Sprinkle Noggenfogger: /way #2346 55.7 58.81

Hobart and Sprinkle are on the ground floor of their respective buildings near the entrance, but Seahorn is on the top floor.

Read all 10 on Wowhead ↗

Quest facts

LevelLevel 80
Quest ID83128

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(83128))

What to do

StorylineBreaking the Shackles, step 5 of 7
Rewards30g 98s, 11,750 XP

Description

While Alleria looks for the Dark Heart, we need to look for the hostages. Here's hoping they're still safe. They left some ambushers behind, but we got the best of SI:7 on our side. You think you see one of them hidin', point them out to Renzik. He'll toss a smoke bomb. That'll flush 'em out and stun 'em, so we can turn the tables.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Undermine Quest turn-in 23 mapped points
Undermine map showing where to go for Get Our People OutTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2346 58.2 59.3

Coordinates

  • Turn-inUndermine 58.2, 59.3/way #2346 58.2 59.3
  • Objective area (centre of the marked area)Undermine 56.8, 56.8/way #2346 56.8 56.8
  • Objective area (centre of the marked area)Undermine 56.9, 58.0/way #2346 56.9 58.0
  • Objective areaUndermine 58.5, 59.5/way #2346 58.5 59.5
  • Objective areaUndermine 55.7, 63.6/way #2346 55.7 63.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Undermine map

Quests whose map markers the client places closest to this one on Undermine, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Undermine:

  • The GallagioAlliance and Horde · about 170 yards north-east
  • The Incontinental HotelAlliance and Horde · about 360 yards north-west
  • The HeapsAlliance and Horde · about 400 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 50 yards north-west
  • Objective areaabout 30 yards north-west
  • Objective areaabout 80 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money30 gold98 silver
Experience11,750 XP

Storyline

Breaking the Shackles

Part 5 of 7.

Previous: Racing the Clock · Next: Nowhere Left to Hide

  1. 1Ethereal Invasion
  2. 2Phase Shift
  3. 3Evacuation Plan
  4. 4Racing the Clock
  5. 5Get Our People Out
  6. 6Nowhere Left to Hide
  7. 7Sour Victory

Also part of: Catch Up: War Within: Wrapper 4 (part 6 of 21).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Racing the ClockUndermine · Level 80

    We were out of time before, but now we're REALLY out of time. The ethereals are gonna beat us to the warehouse, but we might still be able to beat them to the Dark Heart. C'mon!

After this quest

Taken from the storyline's own step order.

  • Nowhere Left to HideUndermine · Level 80

    This barricade looks intentional. Hobart said Gallywix went off to a cave, and I'd say this sure looks like one. Gallywix has to have the Dark Heart in there. Help me blast this barricade open and get ready to fight.

The storyline at a glance

Breaking the Shackles has 7 steps, from Ethereal Invasion to Sour Victory.

Maps its steps are placed on (steps per map): Undermine (7).

Steps of this storyline count toward:

  • Undermined Complete the following storylines in Undermine.

Other storylines on the Undermine map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.