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Quest

Getting Gladiators

A World of Warcraft quest in Gorgrond. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
583438+36via Wowhead (opens the original comment in a new tab)

I hate this quest now. Took forever to figure out... The gladiators are above ground- 2 in huts one in a cage by the arena. The little spots to click and free them do not stand out very well. Once you free all 3 gladiators, you meet them in the cave by the barricade.

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Quest facts

LevelLevel 15-40
Quest ID34699

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34699))

What to do

StorylineSupporting Your Garrison, step 3 of 14

Description

When we fled Stonemaul, we had to leave others behind. If we try to rescue them and are recognized, the ogres will know our purpose, and the first thing they will do is kill our friends. The ogres do not know you, which might give you a fighting chance. Enter Stonemaul, find the other gladiators, and release them from their bonds. Do this and you will have our loyalty.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Gorgrond Quest turn-in 6 mapped points
Gorgrond map showing where to go for Getting GladiatorsTurn-inTurn-inObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #543 36.9 67.9

Coordinates

  • Turn-inGorgrond 36.9, 67.9/way #543 36.9 67.9
  • Turn-inGorgrond 38.6, 67.4/way #543 38.6 67.4
  • Objective areaGorgrond 39.2, 67.3/way #543 39.2 67.3
  • Objective areaGorgrond 40.3, 64.8/way #543 40.3 64.8
  • Objective areaGorgrond 42.7, 63.0/way #543 42.7 63.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Gorgrond map

Quests whose map markers the client places closest to this one on Gorgrond, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Gorgrond:

  • Iron Siegeworks, Frostfire RidgeAlliance · about 200 yards south-west
  • Thunder Pass, Frostfire RidgeHorde · about 360 yards west
  • Beastwatch, GorgrondHorde · about 750 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 190 yards east
  • Objective areaabout 240 yards east
  • Objective areaabout 330 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Reward details

Pick one of these

TypeCloth Wrist
Item level40
BindingBinds when picked up
Armor4
Stats+5 Intellect, +7 Stamina, +5 Critical Strike, +5 Mastery
Suited toAffliction, Frost, Discipline, Holy, Fire, Arcane, Shadow, Destruction, Demonology
Sells to vendors for23 gold98 silver
TypePlate Wrist
Item level40
BindingBinds when picked up
Armor14
Stats+5 Strength or Intellect, +7 Stamina, +4 Haste, +5 Versatility
Suited toHoly, Unholy, Protection, Retribution, Arms, Fury, Blood, Frost
Sells to vendors for24 gold71 silver
TypeMail Wrist
Item level40
BindingBinds when picked up
Armor9
Stats+5 Agility or Intellect, +7 Stamina, +5 Critical Strike, +4 Mastery
Suited toElemental, Restoration, Devastation, Preservation, Augmentation, Marksmanship, Beast Mastery, Survival, Enhancement
Sells to vendors for24 gold53 silver
TypeLeather Wrist
Item level40
BindingBinds when picked up
Armor6
Stats+5 Agility or Intellect, +7 Stamina, +5 Haste, +5 Critical Strike
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for24 gold43 silver

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Supporting Your Garrison

Part 3 of 14.

Previous: Slave Hunters · Next: Nazgrel

  1. 1A Rediscovered Legend
  2. 2Slave Hunters
  3. 3Getting Gladiators
  4. 4Nazgrel
  5. 5Krav'ogra
  6. 6Need More Teeth
  7. 7The Axe of Kor'gall
  8. 8The Sparring Arena
  9. 9Chapter III: Ritual of the Charred
  10. 10Chapter II: The Harvest
  11. 11Growing Wood
  12. 12Chapter I: Plant Food
  13. 13Tangleheart
  14. 14Lost Lumberjack

Also part of: Supporting Your Garrison (part 3 of 14).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Slave HuntersGorgrond · Level 15-40

    Anytime a gladiator escapes Stonemaul, they send their hardened slave hunters after us. I consider myself a capable warrior, years of surviving in an arena have taught me that. But these slave hunters keep pendants magically tethered to the slaves.

After this quest

Taken from the storyline's own step order.

  • NazgrelGorgrond · Level 15-40

    Escaping Stonemaul was the easy part. The ogre filth that rule the pits still have my son. For a while they used him as leverage to ensure I would fight in their arenas. But now that I have escaped they will try to train him to replace me. Please, rescue my son.

The storyline at a glance

Supporting Your Garrison has 14 steps, from A Rediscovered Legend to Lost Lumberjack.

Maps its steps are placed on (steps per map): Gorgrond (14).

Steps of this storyline count toward:

Other storylines on the Gorgrond map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.