Chapter I: Plant Food https://www.youtube.com/watch?v=9VWtBVrCeCU
Quest
Chapter I: Plant Food
A World of Warcraft quest in Gorgrond. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(35654))
Requirements
Read from the Blizzard quest API.
What to do
Description
There are strange, glowing objects within Tangleheart, seemingly pollinated by a variety of stinging creature. The botani sometimes collect whatever the pods produce. I can't be sure what it is, but it might be dangerous to us. - Frenna
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #543 60.5 64.8
Coordinates
- Turn-inGorgrond 60.5, 64.8
/way #543 60.5 64.8 - Objective area (centre of the marked area)Gorgrond 60.3, 68.3
/way #543 60.3 68.3 - Objective areaGorgrond 57.1, 71.9
/way #543 57.1 71.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Gorgrond map
- Lost Lumberjack about 480 yards
- Lost Mole Machines about 630 yards
- Strike While the Iron is Hot about 640 yards
- Rescue Rangari about 660 yards
- We Need An Outpost about 670 yards
- Power of the Genesaur about 690 yards
- Chains of Iron about 690 yards
- The Giant Cauldron about 710 yards
- The Descent about 710 yards
- Heating Up about 710 yards
Quests whose map markers the client places closest to this one on Gorgrond, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Gorgrond:
- Wildwood Wash, Gorgrond
- Highpass, Gorgrond
- Everbloom Wilds, Gorgrond
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Quest Video ( YouTube Link )
Showing the Quest beeing done from start to end
English - Chapter I Plant Food
German - Kapitel I Nahrung Anpflanzen
Chapter I: Plant Food http://youtu.be/vWl97SgDoIw
Storyline
Supporting Your Garrison
Part 12 of 14.
Previous: Growing Wood · Next: Tangleheart
- 1A Rediscovered Legend
- 2Slave Hunters
- 3Getting Gladiators
- 4Nazgrel
- 5Krav'ogra
- 6Need More Teeth
- 7The Axe of Kor'gall
- 8The Sparring Arena
- 9Chapter III: Ritual of the Charred
- 10Chapter II: The Harvest
- 11Growing Wood
- 12Chapter I: Plant Food
- 13Tangleheart
- 14Lost Lumberjack
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Growing Wood
We got the lumber mill good an' built, but we be needin' more wood! The Rangari tol' me there's botani usin' some kinda sap to grow ancients fast as you like. Get yer hands on some o' that sap and I betcha I can put it work. What? Oh, Glyza here?
After this quest
Taken from the storyline's own step order.
- Tangleheart
The Rangari have been here for a tick, and they hear tell from the Laughing Skull o' a place called Tangleheart. Seems some really bad ancients come from there, and botani use a kind o' sap to grow them quickly. I think we could use that for yer outpost. Hey, wood is wood, right? I'll meet ya there.
Other quests with this name
This one: Alliance only · Gorgrond · Level 15-40.
Also counted by Putting the Gore in Gorgrond
Its criteria name 10 quests; others include:
- We Need An Outpost
- The Sparring Arena
- Power of the Genesaur
- Chapter III: Ritual of the Charred
- Chapter II: The Harvest
- Growing Wood
- Chains of Iron
- Strike While the Iron is Hot
The storyline at a glance
Supporting Your Garrison has 14 steps, from A Rediscovered Legend to Lost Lumberjack.
Maps its steps are placed on (steps per map): Gorgrond (14).
Other storylines on the Gorgrond map
- In the Land of Giants
- Establish a Foothold
- We Need An Outpost
- Garrison Campaign
- The Iron Approach
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Putting the Gore in Gorgrond: its criteria name 10 quests, this one included. Unlock: "Treasure Map: Gorgrond".