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Quest

Nazgrel

A World of Warcraft quest in Gorgrond. Facts and objectives from the current retail game data.

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The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
BloodMage2020+58via Wowhead (opens the original comment in a new tab)

For anyone who needs a more detailed description on how to get to him:
- Go the back of Stonemaul Arena (SSW or 39, 67)
- There will be an entrance to a cave with two torches lit on each side
- When you go inside you’ll be in Kor’gall’s Hovel
- When you walk in make a left
- Keep going until you reach a room full of cages. He’ll be in the very back of the room

Read all 17 on Wowhead ↗

Quest facts

LevelLevel 15-40
Quest ID34700

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34700))

What to do

StorylineSupporting Your Garrison, step 4 of 14
Rewards25g 47s, 5,450 XP

Description

Escaping Stonemaul was the easy part. The ogre filth that rule the pits still have my son. For a while they used him as leverage to ensure I would fight in their arenas. But now that I have escaped they will try to train him to replace me. Please, rescue my son. If they see me they will kill him instantly.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Gorgrond Quest turn-in 3 mapped points
Gorgrond map showing where to go for NazgrelTurn-inObjective areaObjective area

In-game waypoint: /way #543 42.8 63.1

Coordinates

  • Turn-inGorgrond 42.8, 63.1/way #543 42.8 63.1
  • Objective areaGorgrond 36.8, 70.6/way #543 36.8 70.6
  • Objective areaGorgrond 38.6, 67.4/way #543 38.6 67.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Gorgrond map

Quests whose map markers the client places closest to this one on Gorgrond, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Gorgrond:

  • Beastwatch, GorgrondHorde · about 430 yards south-east
  • Breaker's Crown, GorgrondAlliance and Horde · about 510 yards north-east
  • Iron Siegeworks, Frostfire RidgeAlliance · about 730 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 640 yards south-west
  • Objective areaabout 420 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold47 silver
Experience5,450 XP

Storyline

Supporting Your Garrison

Part 4 of 14.

Previous: Getting Gladiators · Next: Krav'ogra

  1. 1A Rediscovered Legend
  2. 2Slave Hunters
  3. 3Getting Gladiators
  4. 4Nazgrel
  5. 5Krav'ogra
  6. 6Need More Teeth
  7. 7The Axe of Kor'gall
  8. 8The Sparring Arena
  9. 9Chapter III: Ritual of the Charred
  10. 10Chapter II: The Harvest
  11. 11Growing Wood
  12. 12Chapter I: Plant Food
  13. 13Tangleheart
  14. 14Lost Lumberjack

Also part of: Supporting Your Garrison (part 4 of 14).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Getting GladiatorsGorgrond · Level 15-40

    When we fled Stonemaul, we had to leave others behind. If we try to rescue them and are recognized, the ogres will know our purpose, and the first thing they will do is kill our friends. The ogres do not know you, which might give you a fighting chance.

After this quest

Taken from the storyline's own step order.

  • Krav'ograGorgrond · Level 15-40

    Stonemaul has chieftain, and it has slavemaster. Today, we kill both. First, Slavemaster Ok'mok. Me fight in arenas since me your size. Me know cruelty. Slavemaster Ok'mok is cruelty. Want to be true gladiator?

The storyline at a glance

Supporting Your Garrison has 14 steps, from A Rediscovered Legend to Lost Lumberjack.

Maps its steps are placed on (steps per map): Gorgrond (14).

Steps of this storyline count toward:

Other storylines on the Gorgrond map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.