At last, a quest that makes sense when you only find a few of them on each ogre :)
Quest
Need More Teeth
A World of Warcraft quest in Gorgrond. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Prowler Sasha has nothing to say to me. Is there a pre-req?
Sparring Arena is required.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34012))
What to do
Description
<Prowler Sasha silently holds out his hand to reveal a necklace crafted of stained leather and putrid brown ogre teeth. All have a matching tone of rot to them.> <It has several knots that appear to be missing additional teeth.>
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #543 41.4 66.1
Coordinates
- Turn-inGorgrond 41.4, 66.1
/way #543 41.4 66.1 - Objective area (centre of the marked area)Gorgrond 40.2, 66.4
/way #543 40.2 66.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Gorgrond map
- Seedbearers of Bad News about 180 yards
- Rage and Wisdom about 180 yards
- A Harsh Reminder about 180 yards
- We Have Company about 340 yards
- Cauterizing Wounds about 340 yards
- Goren, Goren, Gone! about 390 yards
- Penny From Heaven about 430 yards
- Just Another Stick in the Wall about 430 yards
- A Flare for the Dramatic about 430 yards
- We Die Laughing! about 440 yards
Quests whose map markers the client places closest to this one on Gorgrond, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Gorgrond:
- Beastwatch, Gorgrond
- Iron Siegeworks, Frostfire Ridge
- Deeproot, Gorgrond
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
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Storyline
Supporting Your Garrison
Part 6 of 14.
Previous: Krav'ogra · Next: The Axe of Kor'gall
- 1A Rediscovered Legend
- 2Slave Hunters
- 3Getting Gladiators
- 4Nazgrel
- 5Krav'ogra
- 6Need More Teeth
- 7The Axe of Kor'gall
- 8The Sparring Arena
- 9Chapter III: Ritual of the Charred
- 10Chapter II: The Harvest
- 11Growing Wood
- 12Chapter I: Plant Food
- 13Tangleheart
- 14Lost Lumberjack
Also part of: Supporting Your Garrison (part 6 of 14).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Krav'ogra
Stonemaul has chieftain, and it has slavemaster. Today, we kill both. First, Slavemaster Ok'mok. Me fight in arenas since me your size. Me know cruelty. Slavemaster Ok'mok is cruelty. Want to be true gladiator?
After this quest
Taken from the storyline's own step order.
- The Axe of Kor'gall
Time for vengeance! We are going to kill Kor'gall and you are going to take his axe. Shatter this feeble barrier, follow the bridge beyond until you reach the chieftain's throne. You freed us, so the honor of first blood is yours. Strike the first blow and we will join you in the cutting.
The storyline at a glance
Supporting Your Garrison has 14 steps, from A Rediscovered Legend to Lost Lumberjack.
Maps its steps are placed on (steps per map): Gorgrond (14).
Steps of this storyline count toward:
Other storylines on the Gorgrond map
- In the Land of Giants
- Establish a Foothold
- We Need An Outpost
- Garrison Campaign
- The Iron Approach
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.