To get this quest to complete I had to travel along the main road towards the marked quest location. If you take a detour and do the bonus quest and then try to approach it from the undergrowth, it may not complete. Happened to me at first. I went back to the original quest givers thinking I was missing something. As I travelled back to the quest location along the main road, it completed.
Quest
Welcome to Gorgrond
A World of Warcraft quest in Gorgrond. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You can't fly in, you can't take any shortcuts, you HAVE to walk or ride in on a ground mount, following the road/trail. Damn these glitchy quests.
After you pick up this quest, to complete it you do have to follow the main road. You will notice an event with a Giant Centaur looking creature. If you go off and do the Bonus Quest, which I did because its literally right there. You do have to end up going back up the hill to the quest givers, and than approach the event area for the quest to complete.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(35033))
Requirements
Read from the Blizzard quest API.
What to do
Description
Gorgrond is one of the most untamed landscapes in all of Draenor. Only the most skilled of rangari venture this deep into the wilds. It is their camp we are heading for. If you wish to travel ahead, it can be found down this path and to the right. Maraad and I shall follow after you momentarily. We still have some logistics to work out before we leave the landing.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #543 64.2 51.8
Coordinates
- Turn-inGorgrond 64.2, 51.8
/way #543 64.2 51.8 - Objective area (centre of the marked area)Gorgrond 63.5, 50.7
/way #543 63.5 50.7 - Objective areaGorgrond 64.0, 57.2
/way #543 64.0 57.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Gorgrond map
- Chapter III: Ritual of the Charred about 770 yards
- Chapter II: The Harvest about 770 yards
- Growing Wood about 770 yards
- Chapter I: Plant Food about 770 yards
- Heating Up about 840 yards
- The Giant Cauldron about 850 yards
- The Descent about 850 yards
- A Goren's Feast about 940 yards
- Strike While the Iron is Hot about 990 yards
- The Sparring Arena about 1,000 yards
Quests whose map markers the client places closest to this one on Gorgrond, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Gorgrond:
- Wildwood Wash, Gorgrond
- Everbloom Wilds, Gorgrond
- Highpass, Gorgrond
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 17 comments
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Other quests on the Gorgrond map
Storyline
We Need An Outpost
Part 1 of 8.
Next: A Harvester Has Come
- 1Welcome to Gorgrond
- 2A Harvester Has Come
- 3I Drew Aggro...culture
- 4He Drew Aggro...culture
- 5Wake of the Genesaur
- 6Rescue Rangari
- 7Lost Mole Machines
- 8We Need An Outpost
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- A Harvester Has Come
This is what happens when one stands in the path of a genesaur. And where a genesaur walks, the botani follow. I saw one entering our shelter cave along the northern side of the camp. It is commanding the podlings to gather the corpses of our fallen brethren and must be stopped.
The storyline at a glance
We Need An Outpost has 8 steps, from Welcome to Gorgrond to We Need An Outpost.
Maps its steps are placed on (steps per map): Gorgrond (8).
Steps of this storyline count toward:
Other storylines on the Gorgrond map
- In the Land of Giants
- Supporting Your Garrison
- Establish a Foothold
- Garrison Campaign
- The Iron Approach
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.