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Quest

Highmountain Hunters

A World of Warcraft quest in Trueshot Lodge. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
Lilyoptra+46via Wowhead (opens the original comment in a new tab)

If you have not done this quest chain previously and only want to complete the quests required for the 2 Champions, you only need to do those offered by Hemet Nessingwary and Addie Fizzlebog. (After doing Nessingwary's first quests, the 2 Hunting Party NPC's will offer quests but they are not necessary for the Champions.) Be sure to do Addie's training quest along with Nessingwary's kill quests as she will get credit for anything you kill and not just the animals marked. After completing his kill quests and Addie's quest, Nessingwary then offers Scout It Out. Once that is finished, each will have a quest to become a Champion.

Read all 19 on Wowhead ↗

Quest facts

LevelLevel 45
LocationTrueshot Lodge
CategoryHunter Campaign
Quest ID42403

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42403))

Requirements

ClassHunter

Read from the Blizzard quest API.

Description

I've just received word from our scouts that they've identified some potential recruits. It seems as though the famed Hemet Nesingwary has set up camp not too far from our lodge. While he isn't traditionally the type of hunter we'd invite into our ranks, his experience hunting large game could come in handy. Head on over to his retreat and see if he's willing to aid our cause.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Trueshot Lodge Quest turn-in no plotted point

Nearby on the Trueshot Lodge map

Quests whose map markers the client places closest to this one on Trueshot Lodge, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Trueshot Lodge:

  • Nesingwary's Retreat, HighmountainAlliance and Horde · about 20 yards south-east
  • Trueshot LodgeAlliance and Horde · about 480 yards west
  • Trueshot Lodge, HighmountainAlliance and Horde · about 500 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 450 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold2 silver
Experience775 XP

Storyline

Watchers in the Wild II

Part 2 of 20.

Previous: Unseen Protection · Next: Recruiting More Troops

  1. 1Unseen Protection
  2. 2Highmountain Hunters
  3. 3Recruiting More Troops
  4. 4Aiding Our Allies
  5. 5Big Gamy Ribs
  6. 6Silkweave Bandages
  7. 7Highmountain Salmon
  8. 8Champion: Addie Fizzlebog
  9. 9Champion: Hemet Nesingwary
  10. 10Baron and the Huntsman
  11. 11Awakening the Senses
  12. 12Champion: Huntsman Blake

Showing steps 1 to 12 of 20.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Unseen ProtectionLevel 10-45

    We will not let the city of Dalaran fall. If the Legion is planning an attack, the Unseen Path will be there to stop it. Our scouts' most recent reports list a few other areas that sound like they could really use our help, whether they realize it or not.

After this quest

Taken from the storyline's own step order.

  • Recruiting More TroopsLevel 10-45

    Our champions acquired the talents of Recruiter Sampson, an extraordinary tracker. He has a way with animals, calling them to his side with the utmost ease. In fact, he's already beginning to fill the stables with animals that he has tracked and tamed. Speak to him now.

The storyline at a glance

Watchers in the Wild II has 20 steps, from Unseen Protection to The Nature of the Beast.

Maps its steps are placed on (steps per map): Trueshot Lodge (9), Highmountain (3), Stormheim (3), Azsuna (3).

Steps of this storyline count toward:

Other storylines on the Trueshot Lodge map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.