/targetexact Sable Drake
/use Cryomatic 16Good macro to use.
Quest
Ice Cold
A World of Warcraft quest in Azshara. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Warning!
At 71.3,20.2 there is a small hole in the terrain. If you fall in, you can't jump out or move.
It's hearthstone or die.
Why cant i see questgiver, im a troll druid ?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(14261))
Requirements
Read from the Blizzard quest API.
What to do
Description
I've got the perfect solution to our drake problem. My very own Cryomatic 16. I originally developed it to freeze my workers during transport and between shifts so that I wouldn't have to feed and entertain them, but there were... complications. It should be perfect for dropping these drakes out of the sky though!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #76 66.6 20.1
Coordinates
- Turn-inAzshara 66.6, 20.1
/way #76 66.6 20.1 - Objective area (centre of the marked area)Azshara 70.4, 19.5
/way #76 70.4 19.5 - Objective area (centre of the marked area)Azshara 66.0, 15.6
/way #76 66.0 15.6 - Objective areaAzshara 66.5, 19.6
/way #76 66.5 19.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azshara map
- Where Is My Warfleet? about 1,170 yards
- Beating the Market about 1,170 yards
- Ready the Ground Troops about 1,170 yards
- Pre-Flight Checklist about 1,170 yards
- Ready the Navy about 1,230 yards
- Ready the Air Force about 1,320 yards
- Smoot's Samophlange about 1,320 yards
- Weigh Anchor about 1,370 yards
- Twilight Skies about 2,160 yards
- Order of Incantations about 2,370 yards
Quests whose map markers the client places closest to this one on Azshara, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Azshara:
- Northern Rocketway, Azshara
- Bilgewater Harbor, Azshara
- Southern Rocketway, Azshara
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Bilgewater Cartel +250
Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.
Reputation group: Horde.
Other quests in Azshara that reward Bilgewater Cartel reputation: Runaway Shredder! (+250), The Captain's Logs (+250), Up a Tree (+250), Defend the Gates! (+250), Arborcide (+350), Basilisk Bashin' (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Azshara
Part 76 of 88.
Previous: Pro-liberation · Next: Fade to Black
- 71Xylem's Asylum
- 72Wasn't It Obvious?
- 73Easy is Boring
- 74Turning the Tables
- 75Pro-liberation
- 76Ice Cold
- 77Fade to Black
- 78Farewell, Minnow
- 79Airborne Again
- 80Where's My Head?
- 81Lightning Strike Assassination
- 82Grounded!
Showing steps 71 to 82 of 88.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Pro-liberation
I knew these guys would be trouble as soon as we started building this tower. Scoffing our bribes. Stealing our workers. Labor isn't cheap with all the construction in Azshara. I need those men back!
After this quest
Taken from the storyline's own step order.
- Fade to Black
Now we put an end to all this madness. We need to rout the black dragonflight from Azshara entirely before they can return with any communication for their master.
Quests that require this one
The storyline at a glance
Azshara has 88 steps, from Runaway Shredder! to The Conquest of Azshara.
Maps its steps are placed on (steps per map): Azshara (88).
Steps of this storyline count toward:
Other storylines on the Azshara map
- Twilight Highlands
- Xylem Challenge
- A Golden Opportunity
- The Jade Forest, The Remains of Hellscream's Fist
- Mists of Pandaria
- Legion Blacksmithing
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Azshara.