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Quest

Pro-liberation

A World of Warcraft quest in Azshara. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Cassandrael+3via Wowhead (opens the original comment in a new tab)

Plenty links to video's, but not a single comment just telling you that you need a key for each cage, the keys drop from the mobs in the area, and as usual, the drop rate is low. Not sure what those video's are adding that can't be put in a single sentence.

1 more comment below ↓

Quest facts

LevelLevel 5-30
Quest ID14297

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(14297))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineAzshara, step 75 of 88
Rewards10g 50s, 4,100 XP

Description

I knew these guys would be trouble as soon as we started building this tower. Scoffing our bribes. Stealing our workers. Labor isn't cheap with all the construction in Azshara. I need those men back!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Azshara Quest turn-in 21 mapped points
Azshara map showing where to go for Pro-liberationTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #76 66.7 20.2

Coordinates

  • Turn-inAzshara 66.7, 20.2/way #76 66.7 20.2
  • Objective area (centre of the marked area)Azshara 67.3, 15.2/way #76 67.3 15.2
  • Objective areaAzshara 66.3, 20.3/way #76 66.3 20.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Azshara map

Quests whose map markers the client places closest to this one on Azshara, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Azshara:

  • Northern Rocketway, AzsharaHorde · about 30 yards south
  • Bilgewater Harbor, AzsharaHorde · about 1,300 yards south-west
  • Southern Rocketway, AzsharaHorde · about 2,200 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 190 yards north
  • Objective areaabout 210 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP
ReputationBilgewater Cartel +250

Reward details

Reputation: Bilgewater Cartel +250

Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.

Reputation group: Horde.

Other quests in Azshara that reward Bilgewater Cartel reputation: Runaway Shredder! (+250), The Captain's Logs (+250), Up a Tree (+250), Defend the Gates! (+250), Arborcide (+350), Basilisk Bashin' (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Azshara

Part 75 of 88.

Previous: Turning the Tables · Next: Ice Cold

  1. 70The Trial of Shadow
  2. 71Xylem's Asylum
  3. 72Wasn't It Obvious?
  4. 73Easy is Boring
  5. 74Turning the Tables
  6. 75Pro-liberation
  7. 76Ice Cold
  8. 77Fade to Black
  9. 78Farewell, Minnow
  10. 79Airborne Again
  11. 80Where's My Head?
  12. 81Lightning Strike Assassination

Showing steps 70 to 81 of 88.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Turning the TablesAzshara · Level 5-30

    Azuregos and Kalecgos are due to meet up at the Northern Rocketway Terminus. You should meet with them there to make sure that Kalecgos doesn't require any additional help. Should you prefer to not be dead, Anara will likely be able to help.

After this quest

Taken from the storyline's own step order.

  • Ice ColdAzshara · Level 5-30

    I've got the perfect solution to our drake problem. My very own Cryomatic 16. I originally developed it to freeze my workers during transport and between shifts so that I wouldn't have to feed and entertain them, but there were... complications.

Quests that require this one

The storyline at a glance

Azshara has 88 steps, from Runaway Shredder! to The Conquest of Azshara.

Maps its steps are placed on (steps per map): Azshara (88).

Steps of this storyline count toward:

Other storylines on the Azshara map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Azshara.