Light, uh, finds a way
Quest
Light Finds a Way
A World of Warcraft quest in Eversong Woods. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86896))
What to do
Description
I am an expert in the fauna of Eversong, and I can say with certainty that the vast majority of the wildlife here tend to be of fairly average size. But these Light-frenzied saptors are decidedly, unequivocally not. One bite from those thorny jaws could claim the lives of half a dozen Farstriders, if they are caught unawares. My rangers have their quivers full culling the chaff alongside the haranir. See to it that those towering tyrannosaptors don't catch them unawares.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2395 58.7 57.2
Coordinates
- Turn-inEversong Woods 58.7, 57.2
/way #2395 58.7 57.2 - Turn-inEversong Woods 60.7, 56.8
/way #2395 60.7 56.8 - Objective area (centre of the marked area)Eversong Woods 61.1, 55.8
/way #2395 61.1 55.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Eversong Woods map
- Premonition about 390 yards
- Calling in the Cavalry about 460 yards
- Dawnstar Defense about 460 yards
- And Then They Came about 460 yards
- What's Left about 500 yards
- Choking Tendrils about 510 yards
- The Shadowed Spire about 520 yards
- The Void Reveals about 520 yards
- Following the Root about 560 yards
- Gods Before Us about 560 yards
Quests whose map markers the client places closest to this one on Eversong Woods, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Eversong Woods:
- Tranquillien, Eversong Woods
- Fairbreeze Village, Eversong Woods
- Witherbark Bluffs, Zul'Aman
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Eversong Woods map
Storyline
Emergence
Part 8 of 10.
Previous: The Gift of Aln'hara · Next: Quelling the Frenzy
- 1The Frenzied March
- 2Cull and Burn
- 3Stem the Tides
- 4Expeditious Retreat
- 5A Last Resort
- 6Survive
- 7The Gift of Aln'hara
- 8Light Finds a Way
- 9Quelling the Frenzy
- 10Rise of the Haranir
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Gift of Aln'hara
Ruia has always been a zealous advocate, but this behavior is beyond the pale. The Lightbloom must be affecting him, driving him to these dangerous lengths. But we do not have to be like him. This forest need not fall to the bloom like Shaladrassil's roots did.
After this quest
Taken from the storyline's own step order.
- Quelling the Frenzy
The day is nearly won. The sin'dorei cull every new sprout that blooms, and the Hara'ti ward the surrounding wilds against the frenzy's influence. All that yet remains is to remove this lightbound serpent's misguided head. Rootwarden Ruia has opposed our every action and shouted down our every word.
The storyline at a glance
Emergence has 10 steps, from The Frenzied March to Rise of the Haranir.
Maps its steps are placed on (steps per map): Eversong Woods (9), Silvermoon City (1).
Steps of this storyline count toward:
Other storylines on the Eversong Woods map
- Prey
- Saltheril's Haven
- Shadowfall
- Far Striding
- Ripple Effects
- Paladin Rescue
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Eversong Woods.