These Make Loh Go quests always seem to give the same map in each zone to solve. Didn't try and optimize anything, this is just what worked for me on the first try (for Vol'Dun World Quest map ONLY).
Here is the solution I used for this map. The arrow keys/hotbar buttons are setup as follows by default
1: Turn Left
2: Forward
3: Turn RightSolution:
2 2 2 2 3
2 3 2 2 2
2 1 2 1 2
3 2 1 2 1
2 3 2 2 3
2 3 2 1 2
1 2or
start
2 2 2 2 checkpoint
3 2 3 2 2 2 checkpoint
2 1 2 1 2 3 2 checkpoint
1 2 checkpoint
1 2 3 2 checkpoint
2 3 2 3 2 1 2 1 2
endHope this saves a bit of time for everyone!
Side note:
This quest is a reference to the LOGO (Loh-Go) programming language often taught as a 'starter' language to children. Line graphics (turtle graphics) and screen movement are produced by an onscreen 'turtle' cursor, with very simple directions. More information at https://en.wikipedia.org/wiki/LogoThe 'busy' command the turtle follows as he runs around says 'processing' with a picture of a punchcard, for added fun (LOGO does not use punchcards though, thankfully)
Quest
Make Loh Go
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This WQ was very glitched for me and it happened to a guildie aswell.
If for any reasons you're getting knocked out while walking towards the flags (without crossing your own path or hitting a wall), exit and change your camera rotation and talk to Toki again.
The camera orientation placed the pattern in a diamond shape at first, and fixing it resulted in the regular square shape you should have. Hope this helps.
Don't miss the flag at top-left, as I missed many times.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(51635))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Guide Loh to the Goal
- Speak to Toki
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #864 63.3 23.4
Coordinates
- Objective areaVol'dun 63.3, 23.4
/way #864 63.3 23.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- Hidden Motives about 100 yards
- They Came From The Sea about 100 yards
- Crab Trapping about 100 yards
- Giving Back to Nature about 120 yards
- Foul Harvest about 130 yards
- An Unusual Mentor about 150 yards
- The Elder's Wisdom about 170 yards
- Plans for Attack about 450 yards
- Dressed for Battle about 470 yards
- Answering Their Attacks about 500 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Vol'dun:
- Tortaka Refuge, Vol'dun
- Vulture's Nest, Vol'dun
- Vorrik's Sanctum, Vol'dun
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 20 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 20 on Wowhead.
Other quests on the Vol'dun map
Where this quest fits
Other quests with this name
Other storylines on the Vol'dun map
- Dunes of Vol'dun
- Champion of the Arena
- The Warguard's Fate
- Blood on the Sand
- Port of Zem'lan
- Goldtusk Inn
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Wide World of Quests: its criteria name 849 quests, this one included.