/way 64.62 33.92 Stolen Vulpera Banner
/way 63.62 32.75 Sethrak Skull
/way 61.70 33.66 Worn ShieldDressed for Battle quest video: https://www.youtube.com/watch?v=uLRcu1XcEbE
This quest is part of the Vol'dun Unlikely Allies questchain. All Vol'dun quests: Secrets in the Sands <= more info insideID#QuestSidequest ChainQuestgiverSubzoneVideo61Unlikely Allies[npc=130474]Shrouded Hollowhttps://youtu.be/LmcQxOXVfaoId column is approximate quest № In Vol'dun storyline
# is additional ordering info. Can take multiple quests at the same time if you see a number there
Quest
Dressed for Battle
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49676))
Requirements
Read from the Blizzard quest API.
What to do
Description
Kiro's the leader of my caravan. He's always been far too passive. I warned him we needed to make a preemptive strike against the sethrak, but he insisted that we keep our heads down and continue to quietly do business. Look where that got us. Our caravan was completely unprepared for their attack. Now I'm ready to fight for what's ours, but I'm not exactly dressed for battle. Help me scavenge some suitable equipment here among our enemies. We will use their own tools against them.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #864 62.5 33.6
Coordinates
- Turn-inVol'dun 62.5, 33.6
/way #864 62.5 33.6 - Objective areaVol'dun 64.7, 33.9
/way #864 64.7 33.9 - Objective areaVol'dun 63.6, 32.7
/way #864 63.6 32.7 - Objective areaVol'dun 61.9, 33.8
/way #864 61.9 33.8 - Objective areaVol'dun 66.0, 36.6
/way #864 66.0 36.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- An Unusual Mentor about 350 yards
- Foul Harvest about 370 yards
- Giving Back to Nature about 380 yards
- Light Up the Gulch about 470 yards
- Unleash the Beasts about 480 yards
- Untame Slaughter about 480 yards
- Hidden Motives about 510 yards
- They Came From The Sea about 510 yards
- Crab Trapping about 520 yards
- The Elder's Wisdom about 590 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Vol'dun:
- Tortaka Refuge, Vol'dun
- Vulpera Hideaway, Vol'dun
- Vorrik's Sanctum, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
Reward details
Pick one of these
Reputation: Voldunai +150
Comprised of exiles and scavengers, the Voldunai use their knowledge of the sands to thrive where others would wither and die.
Reputation group: Battle for Azeroth.
Other quests in Vol'dun that reward Voldunai reputation: Into the Dunes (+75), Secrets in the Sand (+75), Searching for Survivors (+75), Restorative Venom (+75), A Balm to Calm (+10), Knickknack Takeback (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Unlikely Allies
Part 5 of 8.
Previous: Armed and Ready · Next: Answering Their Attacks
- 1Discreet Discussions
- 2Rumors of Exile
- 3Into the Dunes
- 4Armed and Ready
- 5Dressed for Battle
- 6Answering Their Attacks
- 7Plans for Attack
- 8An Explosive Exit
Also part of: Dunes of Vol'dun (part 6 of 66).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Armed and Ready
You must be special if the sethrak didn't kill you right away. Either that, or you'd fetch a good price at the slave market. Don't worry though. We're getting out of here. I have a wagon at the entrance, but no weapon to fight with. Luckily, it seems the sethrak have plenty.
After this quest
Taken from the storyline's own step order.
- Answering Their Attacks
The sethrak's attacks on our burrows cannot go unanswered. They need to learn that not all within the desert will give up so easily. The only thing the sethrak understand is blood, so that's the language we'll use to teach them.
The storyline at a glance
Unlikely Allies has 8 steps, from Discreet Discussions to An Explosive Exit.
Maps its steps are placed on (steps per map): Vol'dun (6), Zuldazar (1), Dazar'alor (1).
Steps of this storyline count toward:
Other storylines on the Vol'dun map
- Champion of the Arena
- The Warguard's Fate
- Blood on the Sand
- Port of Zem'lan
- Goldtusk Inn
- The Sands of Vol'dun
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.