Or, you can do like me, and kill the mobs to do the other quests and completely forget to do this quest at the same time so that you have to go back and kill another 12 mobs. At least another 12 mobs; you sometimes have to kill other mobs that don't count for this quest. Lesson: read your quest text.
Quest
Lost, Not Forgotten
A World of Warcraft quest in Stormsong Valley. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
To complete the quest you have to kill mobs at Addington Shipywards.
After killing a mob, stay nearby and use provided [item=155919] to recover the soul.
Better pull few mobs and kill them close to each other, so [item=155919] recovers few souls at once.Lost, Not Forgotten - www.youtube.com/watch?v=IUUNnUwYN_Q
CAUTION: I use the action bar addon ButtonForge, and I found that the [item=155919]
did NOT work when used from one of those bars! It will work fine from the Quest Item Icon
in the QuestLog or a dragged icon on one of the STANDARD Blizzard UI action bars.I found it worked whether I had my warlock's felguard out OR dismissed, but YMMV...
at least it is worth checking for your class minion if applicable and you are having problems.; )
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49791))
Requirements
Read from the Blizzard quest API.
What to do
Description
I know not what madness has overtaken my people, but we must stop it together. Take this bell. It calls the souls of the recently deceased to it for later release. We Stormsong do not bury our dead in the earth. The tides claim all. If they will not answer to reason, then we must give them eternal peace. Fallen or not, they are Stormsong.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #942 66.3 56.5
Coordinates
- Turn-inStormsong Valley 66.3, 56.5
/way #942 66.3 56.5 - Objective area (centre of the marked area)Stormsong Valley 65.2, 60.0
/way #942 65.2 60.0 - Objective areaStormsong Valley 63.3, 65.0
/way #942 63.3 65.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormsong Valley map
- The Shrine of Storms about 330 yards
- Cracking the Surface about 330 yards
- I'm Too Old for This Ship about 350 yards
- Covering Our Masts about 350 yards
- The Deep Ones about 350 yards
- Mayhem at Mildenhall Meadery about 440 yards
- Summons from Dorian about 450 yards
- A Worthy Crew about 450 yards
- Cleanup Duty about 500 yards
- An Un-Bee-lievable Solution about 500 yards
Quests whose map markers the client places closest to this one on Stormsong Valley, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Stormsong Valley:
- Tidecross, Stormsong Valley
- Mildenhall Meadery, Stormsong Valley
- Brennadam, Stormsong Valley
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 17 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 17 on Wowhead.
Other quests on the Stormsong Valley map
Reward details
Reputation: Storm's Wake +150
Home to farmers, craftsmen, soldiers, and the mysterious tidesages, the Storm's Wake seeks to reclaim Stormsong Valley and affirm their place in Kul Tiras.
Reputation group: Battle for Azeroth.
Other quests in Stormsong Valley that reward Storm's Wake reputation: The Missing Fleet (+25), House Stormsong (+75), Haywire Harvesters (+150), Unnecessary Duress (+150), Proclamation Investigation (+150), A Risky Ploy (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
A House in Peril
Part 12 of 43.
Previous: Proclamation Investigation · Next: Means to an End
- 7A Risky Ploy
- 8House Stormsong
- 9Haywire Harvesters
- 10Unnecessary Duress
- 11Proclamation Investigation
- 12Lost, Not Forgotten
- 13Means to an End
- 14The Rising Tide
- 15Forced Labor
- 16Bound and Oppressed
- 17Rest in the Depths
- 18Fabricated Fabrications
Showing steps 7 to 18 of 43.
Also part of: Secrets of Stormsong Valley (part 13 of 43).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Proclamation Investigation
My lord seldom leaves our holdings along the northern coast, and visitors are expressly forbidden. For most, tidesages like myself are their only connection to the house proper. Lord Stormsong usually delivers orders through proclamations posted throughout the valley.
After this quest
Taken from the storyline's own step order.
- Means to an End
In our haste to journey here I did not think to bring my ritual implements we tidesages use to augment our power. To be honest, I had never expected them necessary on what should have been a peaceful sojourn. Addington does not have his, either.
The storyline at a glance
A House in Peril has 43 steps, from The Missing Fleet to A New Dawn.
Maps its steps are placed on (steps per map): Stormsong Valley (38), Tiragarde Sound (4), Shrine of the Storm (1).
Steps of this storyline count toward:
Other storylines on the Stormsong Valley map
- Deadwash Line
- Defense of Fort Daelin
- Not the Bees!
- Milstone Hamlet
- Storming In
- Gaining a Foothold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.