*playing on a Forsaken Priest*
What? You thought I'd send you out to sea without a means of breathin'? I need deckhands, not corpses!Well honey, a corpse is what you got. Find a way to deal with it.
Quest
Mazu's Breath
A World of Warcraft quest in Dread Wastes. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Gives you a sparkly interact light while you have the buff. I keep trying to loot myself...
After completing Citizens of a New Empire, The Dreadsworn, Concentrated Fear, and A Cry From Darkness; I only turned in A Cry From Darkness, flew to Soggy's Gamble, and this quest was available. It had not been available prior to completing these quests, so apparently turning in A Cry From Darkness is what opens this up, confirming the post by Cozmomomo.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(31265))
What to do
Description
Here to help, are ya? Well, first thing's first. <Arie rummages through her pockets for a moment before producing a small vial of glowing blue fluid.> Here it is! "Mazu's Breath." Cap'n's own formula. What? You thought I'd send you out to sea without a means of breathin'? I need deckhands, not corpses! Down the hatch with it, green. This'll give you a fighting chance out there on the shelf.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #422 54.7 72.2
Coordinates
- Turn-inDread Wastes 54.7, 72.2
/way #422 54.7 72.2 - Objective areaDread Wastes 54.7, 72.1
/way #422 54.7 72.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dread Wastes map
- Honor the Flame about 120 yards
- A Unified Swarm about 1,170 yards
- Debugging the Terrace about 1,280 yards
- Ordnance Disposal about 1,280 yards
- Quiet Now about 1,280 yards
- Dark Skies about 1,280 yards
- Putting An Eye Out about 1,290 yards
- The Fight Against Fear about 1,290 yards
- Sampling the Empire's Finest about 1,290 yards
- Meltdown about 1,290 yards
Quests whose map markers the client places closest to this one on Dread Wastes, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dread Wastes:
- Soggy's Gamble, Dread Wastes
- The Briny Muck, Dread Wastes
- Domination Point, Krasarang Wilds
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 14 comments
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Other quests on the Dread Wastes map
Reward details
Reputation: The Anglers +10
The Anglers are a group of Pandaren fisherman that hope to feed their people and grow their knowledge of fishing.
Reputation group: Mists of Pandaria.
Other quests in Dread Wastes that reward The Anglers reputation: Fresh Pots (+250), You Otter Know (+250), Meet the Cap'n (+10), Old Age and Treachery (+250), Walking Dog (+250), Dog Food (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Dread Wastes
Part 50 of 58.
Previous: Blood of Ancients · Next: Fresh Pots
- 45Incantations Fae and Primal
- 46Great Vessel of Salvation
- 47Bind the Glamour
- 48Fires and Fears of Old
- 49Blood of Ancients
- 50Mazu's Breath
- 51Fresh Pots
- 52You Otter Know
- 53Meet the Cap'n
- 54Old Age and Treachery
- 55On the Crab
- 56Reeltime Strategy
Showing steps 45 to 56 of 58.
Also part of: Dread Wastes (part 40 of 72).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Blood of Ancients
Lya and I agree on one thing: "Blood of Ancients" is almost certainly the sap from the great trees of the area. I should know - I brew with the stuff all the time. The most ancient tree of all is the one that Grand Empress Shek'zeer calls her home, now known as the Heart of Fear.
After this quest
Taken from the storyline's own step order.
- Fresh Pots
We got a load of empty crab pots out there that need fresh bait. Now, we COULD pull them one at a time and bait them up here in comfort. A nice chair to sit on, maybe a hot cup of tea to keep you warm. Sounds nice, doesn't it? Never gonna happen.
The storyline at a glance
Dread Wastes has 58 steps, from Falling Down to Mazu's Bounty.
Maps its steps are placed on (steps per map): Dread Wastes (55), Vale of Eternal Blossoms (3).
Steps of this storyline count toward:
Other storylines on the Dread Wastes map
- The Mantid Threat
- Townlong Steppes
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.