If you are struggling the spawn rates, there is a bouncing mushroom that spawns two Boskroot Guardener when you jump on it.
/way 64.36, 67.83
Quest
Mycomayhem
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Frayed Legacy is a breadcrumb for this quest - if you want to complete it, you need to do so before completing this quest.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78571))
What to do
Description
Freydrin was the leader of my order. I was sent here to assist them. I was too late. There is a darkness that haunts these woods, {race}s. These woods were Freydrin's home. It was her charge to tend to them, so given by the Keeper herself. And now she is gone and her woods run amok. Bring me the spores of these mayhemic menaces. Perhaps there is a way to cleanse this land yet.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2248 53.6 69.9
Coordinates
- Turn-inIsle of Dorn 53.6, 69.9
/way #2248 53.6 69.9 - Objective area (centre of the marked area)Isle of Dorn 53.1, 68.2
/way #2248 53.1 68.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- Weapons and Warriors about 500 yards
- Pilfered Pearls about 510 yards
- Frontline Farmers about 510 yards
- Heart of a Hero about 560 yards
- Hit Rock Bottom about 660 yards
- Golgrin's Reach about 690 yards
- The History Beneath Us about 690 yards
- Charge for a Charge about 690 yards
- The Anachronism about 690 yards
- Third Mine Blind about 710 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Freywold Village, Isle of Dorn
- Dornogal, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
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Other quests on the Isle of Dorn map
Storyline
Boskroot of the Problem
Part 2 of 5.
Previous: Frayed Legacy · Next: Wold Memories
- 1Frayed Legacy
- 2Mycomayhem
- 3Wold Memories
- 4Keeper's Aid
- 5Boss of the Bosk
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Frayed Legacy
Keep true, <race>t. We of the Woldguard uphold an ancient promise to Freya to tend to these lands. Our edict is older than those wielded by the demagogues in Dornogal. Older than Dornogal itself. However, not all lands have been tended equally.
After this quest
Taken from the storyline's own step order.
- Wold Memories
Freydrin must have had some way of fending off the fungarians. Although there are few left in the countryside who still follow the Edicts, Freydrin was long a true believer. She would never have allowed these woods to reach this state while she held faith.
The storyline at a glance
Boskroot of the Problem has 5 steps, from Frayed Legacy to Boss of the Bosk.
Maps its steps are placed on (steps per map): Isle of Dorn (5).
Steps of this storyline count toward:
Other storylines on the Isle of Dorn map
- Mourning Rise
- Ties That Bind
- Merrix and Steelvein
- Khaz Algar Emissary
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.