EDIT: I don't see anything in the hotfix notes, but the quest is showing up again fortunately.
As of the 12.0 pre-expansion patch, the Silver Hand Squire isn't handing out this quest anymore. Furthermore, Visions of a Shadowed Sun still shows up in the Adventure Guide under Suggested Content, but clicking on Accept Quest does nothing. Seems to be bugged right now that the quest isn't available.
Quest
Meet Arator
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Vareesa has some sass for you if you're a Horde character who's done the Purge of Dalaran questline: "Hello, 'Champion'. I never forget a face. I remember what you did at Dalaran during the Dominance Offensive."
She doesn't say that bit for Horde who haven't done it.
If anyone has an Alliance character that has done it, I'd be interested to know if she says anything different.
She said this to my Alliance character: "Thank you for coming, Restorer of Quel'Delar. It is an honor to have you here." Its so cool to have stuff you have done so long ago be remembered even if in such a minor way
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(92405))
What to do
Description
Greetings, champion. I have an urgent message for you from Arator. He asks that you join him and his aunt Vereesa on Oztan Isle, off the coast to the west.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #2248 28.6 44.7
Coordinates
- Turn-inIsle of Dorn 28.6, 44.7
/way #2248 28.6 44.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- Farewell, City of Magic about 430 yards
- Too Powerful, Too Dangerous about 430 yards
- Preserve the Legacy about 430 yards
- Violent Impact about 580 yards
- Slay the Saboteurs about 590 yards
- Erratic Artifacts about 590 yards
- Isle of Dorn about 590 yards
- Urgent Recovery about 590 yards
- Shattered Spires about 630 yards
- Secure the Beach about 650 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Dornogal, Isle of Dorn
- Freywold Village, Isle of Dorn
- Rambleshire, Isle of Dorn
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 22 comments
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Storyline
Radiant Visions
Part 1 of 6.
Join Arator and Vereesa Windrunner on Oztan Isle off the coast of the Isle of Dorn and help them deal with the dire Radiant Song visions Vereesa has been having.
Next: Vereesa's Tale
- 1Meet Arator
- 2Vereesa's Tale
- 3What Might Come
- 4Bringer of the Void
- 5Blessings Be Upon You
- 6Off to Tazavesh
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Vereesa's Tale
We came here so Vereesa could get closer to the source of her visions. Unfortunately, it has only made them stronger, not clearer. But this is her story. She should be the one to tell it.
The storyline at a glance
Radiant Visions has 6 steps, from Meet Arator to Off to Tazavesh.
Maps its steps are placed on (steps per map): Isle of Dorn (5), Tazavesh (1).
Steps of this storyline count toward:
Other storylines on the Isle of Dorn map
- Mourning Rise
- Ties That Bind
- Merrix and Steelvein
- Khaz Algar Emissary
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.