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Quest

Monkey Business

A World of Warcraft quest in The Lost Isles. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 1-20
Quest ID14019

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(14019))

Requirements

RaceGoblin

Read from the Blizzard quest API.

What to do

StorylineThe Lost Isles, step 5 of 72

Description

We've got major problems with the monkeys in the jungle to the east. They've stolen all of our explosives, and now they're going around throwing them. Sometimes at us! I had Fizz Lighter take some of his nitro and put it in these bananas. No monkey can resist a bunch of bananas! All you have to do is go out there and feed them.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Lost Isles Quest turn-in 12 mapped points
The Lost Isles map showing where to go for Monkey BusinessTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #174 27.9 74.4

Coordinates

  • Turn-inThe Lost Isles 27.9, 74.4/way #174 27.9 74.4
  • Objective area (centre of the marked area)The Lost Isles 28.4, 73.3/way #174 28.4 73.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 40 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money5 gold35 silver
Experience2,750 XP
ReputationBilgewater Cartel +250

Reward details

Pick one of these

TypeMail Hands
Item level3
BindingBinds when picked up
Armor3
Suited toBeast Mastery, Marksmanship, Survival, Elemental, Enhancement, Restoration
Sells to vendors for20 copper
TypeCloth Feet
Item level3
BindingBinds when picked up
Armor1
Suited toArcane, Fire, Frost, Discipline, Holy, Shadow, Affliction, Demonology, Destruction
Sells to vendors for29 copper
TypeLeather Hands
Item level3
BindingBinds when picked up
Armor2
Suited toBalance, Feral, Guardian, Restoration, Assassination, Outlaw, Subtlety, Brewmaster, Windwalker, Mistweaver, Havoc, Vengeance
Sells to vendors for20 copper
TypePlate Waist
Item level3
BindingBinds when picked up
Armor5
Suited toHoly, Protection, Retribution, Arms, Fury, Blood, Frost, Unholy
Sells to vendors for19 copper

Reputation: Bilgewater Cartel +250

Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.

Reputation group: Horde.

Other quests in The Lost Isles that reward Bilgewater Cartel reputation: Goblin Escape Pods (+250), Get Our Stuff Back! (+250), Miner Troubles (+250), Capturing the Unknown (+250), Orcs Can Write? (+10), The Enemy of My Enemy (+10).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Lost Isles

Part 5 of 72.

Previous: Get Our Stuff Back! · Next: It's Our Problem Now

  1. 1Don't Go Into the Light!
  2. 2Goblin Escape Pods
  3. 3Goblin Escape Pods
  4. 4Get Our Stuff Back!
  5. 5Monkey Business
  6. 6It's Our Problem Now
  7. 7Help Wanted
  8. 8Miner Troubles
  9. 9Capturing the Unknown
  10. 10Orcs Can Write?
  11. 11The Enemy of My Enemy
  12. 12The Vicious Vale

Showing steps 1 to 12 of 72.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Get Our Stuff Back!The Lost Isles · Level 1-20

    Our bombs and tools! Those sneaky monkeys to the east stole them all in the dead of night! Can you go out there and get them back for us, <name>? Without those tools, we have absolutely no way to get off of this island!

After this quest

Taken from the storyline's own step order.

  • It's Our Problem NowThe Lost Isles · Level 1-20

    Looks like those monkeys will steal anything! Those thieving little monsters have driven the teraptor matriarch into a frenzy by stealing her eggs. Worse yet, the eggs have started to hatch!

Quests that require this one

The storyline at a glance

The Lost Isles has 72 steps, from Don't Go Into the Light! to Message for Saurfang.

Maps its steps are placed on (steps per map): The Lost Isles (71), Orgrimmar (1).

Other storylines on the Orgrimmar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.