This is not a campaign quest, so will not interrupt your progress if you chose not to take it. Like Siren Isle, you can come back and do it later if you like.
Quest
No More Walkin' Here
A World of Warcraft quest in Undermine. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(87581))
What to do
Description
We gotta do something about how long it's taking to get you around. Luckily, I know just the gal. Go meet Nanny Talullah at Shipping and Handling and see if she'll lend you some wheels.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2346 37.4 48.9
Coordinates
- Turn-inUndermine 37.4, 48.9
/way #2346 37.4 48.9 - Objective areaUndermine 43.3, 59.3
/way #2346 43.3 59.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Undermine map
- Special Assignment: Boom! Headshot! about 60 yards
- World's Okayest Inventor about 60 yards
- The G.O.L.E.M. of Progress about 60 yards
- Garbage Day about 60 yards
- A Trail of Black Blood about 70 yards
- Breakneck Racing - Casino Cruise about 80 yards
- Welcome to Undermine about 80 yards
- G.E.T.A. The Radioactive Rat about 100 yards
- Working for G.E.T.A. about 100 yards
- G.E.T.A. The Crocodilian about 100 yards
Quests whose map markers the client places closest to this one on Undermine, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Undermine:
- The Incontinental Hotel
- Slam Central Station
- The Heaps
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 1 comment
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Spell: G-99 BreakneckSummons and dismisses the G-99 Breakneck.
Storyline
Shipping? Handled.
Part 2 of 3.
Previous: No More Walkin' Here · Next: License Not Required
- 1No More Walkin' Here
- 2No More Walkin' Here
- 3License Not Required
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- License Not Required
Alright. Before you go out and run somebody over let's make sure you know how to do it properly. We'll introduce you to the car, the D.R.I.V.E. service we offer, and how to drive it in style.
The storyline at a glance
Shipping? Handled. has 3 steps, from No More Walkin' Here to License Not Required.
Maps its steps are placed on (steps per map): Undermine (3).
Other storylines on the Undermine map
- Ignite the Fuel of Change
- Hard Ways at the Gallagio
- Undermine Awaits
- Uncovering the Truth
- Skyracing
- Breaking the Shackles
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.