Quest
Mineral Madness
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(84301))
What to do
Description
With all these elementals wreakin' havoc, it's impossible to work out here! How are we supposed to gather raw material when they're swingin' at us with the stuff? <Jazz stops, eyes lighting up.> {name}, those elementals ARE our raw material. Smashin' 'em up is our best bet--though, you'll have to do that for me. Now, keep it movin'! Time is money, and I ain't one to waste perfectly good research funding.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #862 22.6 59.4
Coordinates
- Turn-inZuldazar 22.6, 59.4
/way #862 22.6 59.4 - Objective area (centre of the marked area)Zuldazar 21.5, 60.7
/way #862 21.5 60.7 - Objective areaZuldazar 22.6, 59.3
/way #862 22.6 59.3 - Objective areaZuldazar 20.0, 56.4
/way #862 20.0 56.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- Crashing the Market about 100 yards
- A Miner Mistake about 100 yards
- B.I.R.D. Watching about 100 yards
- Asset Management about 100 yards
- Cut the Cameras about 100 yards
- A Little Insurance about 100 yards
- Remote Work about 140 yards
- The Kaja'Coast about 290 yards
- Avoiding Lawsuits 101 about 1,350 yards
- A Mech for a Goblin about 1,360 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zuldazar:
- Xibala, Zuldazar
- Warport Rastari, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Kaja'Curiosity
Part 3 of 7.
Previous: Refine, Repair, Repeat · Next: Creative Iteration
- 1HELP WANTED: Kaja'Curiosity
- 2Refine, Repair, Repeat
- 3Mineral Madness
- 4Creative Iteration
- 5Experimental Application
- 6A Gem-Splitting Headache
- 7Kaja'Conclusions
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Refine, Repair, Repeat
<Jazz holds up a well-polished crystal of kaja'mite.> Most materials aren't ready to use straight outta the ground--kaja'mite included. I've got a few refined crystals to tinker with, but I'll need more.
After this quest
Taken from the storyline's own step order.
- Creative Iteration
Alright, <name>, time for this to get serious. You got the crystals, and I've got our parts to work with! Kaja'mite is good for containin' volatile energy. I think we can do better than Darkfuse weaponry, but first, we need a proof of concept. I've got this old, glitchy, junk shrink ray.
The storyline at a glance
Kaja'Curiosity has 7 steps, from HELP WANTED: Kaja'Curiosity to Kaja'Conclusions.
Maps its steps are placed on (steps per map): Zuldazar (6), Undermine (1).
Steps of this storyline count toward:
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.