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Quest

Not Again!

A World of Warcraft quest in Undermine. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
caroleen+1via Wowhead (opens the original comment in a new tab)

Got the quest okay, was another of the hundreds of "kill a buncha guys" quests that seems to be the standard in Undermine. And if you're fighting one of the bad guys, 2 or 3 others are magically summoned to join in too.

Close to finishing was suddenly blown backwards till I ran into a wall and stuck there. Only way out was Alt-F4. Logged back in and was able to complete last two kills.

So far not really fond of Undermine.

That is every comment on this page.

Quest facts

LevelLevel 80
Quest ID83170

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(83170))

What to do

StorylineUndermine Awaits, step 9 of 15
Rewards30g 98s, 11,750 XP

Description

The Darkfuse are moving into Hovel Hill. It's the same thing they did at Blackwater Marina. Once they move in, they start pushing the locals around. Sometimes they just make 'em go away. It ain't right. I want to fight back, but my hands are tied. If an outsider showed up and started making trouble, that'd be a different story.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Undermine Quest turn-in 18 mapped points
Undermine map showing where to go for Not Again!Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2346 30.7 39.4

Coordinates

  • Turn-inUndermine 30.7, 39.4/way #2346 30.7 39.4
  • Objective area (centre of the marked area)Undermine 34.4, 40.3/way #2346 34.4 40.3
  • Objective area (centre of the marked area)Undermine 34.4, 38.6/way #2346 34.4 38.6
  • Objective area (centre of the marked area)Undermine 35.6, 38.9/way #2346 35.6 38.9
  • Objective areaUndermine 30.8, 39.4/way #2346 30.8 39.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Undermine map

Quests whose map markers the client places closest to this one on Undermine, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Undermine:

  • Slam Central StationAlliance and Horde · about 220 yards south-west
  • The Incontinental HotelAlliance and Horde · about 270 yards east
  • The HeapsAlliance and Horde · about 610 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 80 yards east
  • Objective areaabout 80 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money30 gold98 silver
Experience11,750 XP

Storyline

Undermine Awaits

Part 9 of 15.

Previous: Long Way from Booty Bay · Next: Eye Sores for Sore Eyes

  1. 1Welcome to Undermine
  2. 2The Grimla Express
  3. 3Morale Reflects Leadership
  4. 4Attitude Adjustment
  5. 5Split Venture
  6. 6Eyes from Above
  7. 7A Trail of Black Blood
  8. 8Long Way from Booty Bay
  9. 9Not Again!
  10. 10Eye Sores for Sore Eyes
  11. 11Black Blood Baton Pass
  12. 12Clearing Out the Depot
  13. 13Our Good Pal
  14. 14Another Piece of the Puzzle
  15. 15Just a Hunch

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Long Way from Booty BayUndermine · Level 80

    There is no doubt about it. These shipments have Blackwater Cartel written all over them... literally. The Black Blood comes in here and then Blackwater takes it somewhere in the city by couriers. So if we want to find out where, we go right to the top--Baron Revilgaz.

After this quest

Taken from the storyline's own step order.

  • Eye Sores for Sore EyesUndermine · Level 80

    They call them recruitment posters, but that ain't all they're for. They're there to remind everyone the Darkfuse are in charge and can do whatever they want. If me or one of the locals rip 'em down, it goes bad for us. But the Darkfuse hate you anyway.

The storyline at a glance

Undermine Awaits has 15 steps, from Welcome to Undermine to Just a Hunch.

Maps its steps are placed on (steps per map): Undermine (15).

Steps of this storyline count toward:

  • Undermined Complete the following storylines in Undermine.

Other storylines on the Undermine map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.