when she targets you with Disintegration (red ray) hide behind one of those red canisters (unstable payload). I thought I was supposed to hide behind the roots because these were green but it didn't work.
if you die, just release and run back, she does not reset.
Quest
My Top Gal
A World of Warcraft quest in Undermine. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Yes, if you don't hide behind the canister for [npc=230303]'s Disintegration Ray you will be one-shot. (In my defense though, it spawned way out and I couldn't make it in time.)
For the life of me, I cannot figure out what the "strategy" is for this. The red canisters deal an incredible amount of AoE and can't be destroyed, there's no healing or safe zone to mitigate that damage... the disintegration ray is fine because you can duck behind the statue pedestal, but what are you actually supposed to do with the goofy amount of damage being output by the indestructible cylinders? You can't kite her away because she'll just default to ranged attacks OR just re-aggro to Gazlowe so she won't even follow you anyway...
What is the actual design of this fight? Come in already geared to the teeth and just brute force it?
I ended up brute forcing it with corpse running but that's obviously not the intent. Something's wrong here.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(83207))
What to do
Description
We've got Gallywix backed against the wall. Seeing Undermine and its people he's kept under his thumb finally rising up. He thinks this "Fixer" of his will keep him safe. Let's show Gallywix, Nikki, and everyone else that things are different this time. <Gazlowe looks over the thingamajig he's just finished jury-rigging.> Watch this.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #2346 57.3 44.7
Coordinates
- Turn-inUndermine 57.3, 44.7
/way #2346 57.3 44.7 - Objective areaUndermine 56.7, 44.7
/way #2346 56.7 44.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Undermine map
- Responsibility about 10 yards
- Casino Court about 10 yards
- Coffee is for Closers about 10 yards
- Blackwater Beach Blast about 130 yards
- Plunder Party Rockin' Rumble about 140 yards
- The Play about 160 yards
- The Highst about 190 yards
- Oh, That Casino! about 190 yards
- But What About the Casino? about 200 yards
- Breakneck Racing - Sandy Scuttle about 200 yards
Quests whose map markers the client places closest to this one on Undermine, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Undermine:
- The Gallagio
- The Incontinental Hotel
- Demolition Dome
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 21 comments
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Other quests on the Undermine map
Storyline
Ignite the Fuel of Change
Part 19 of 20.
Previous: We Own the Streets · Next: Right Where We Want Him
- 9A Vast, Ye Swabs
- 10Tougher Than We Thought
- 11Repel the Invaders
- 12Expedited Delivery
- 13Punching Up
- 14Weapons Hot
- 15The Thingamajig
- 16Production Halted
- 17Ready Check
- 18We Own the Streets
- 19My Top Gal
- 20Right Where We Want Him
Showing steps 9 to 20 of 20.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- We Own the Streets
The trade princes ain't exactly been fair to the goblins here, so this can't be just another cartel war. The crowd needs to know they ain't fighting for Bilgewater or Steamwheedle. They're fightin' for Undermine. We need someone who ain't a cartel big shot to help rile 'em up and keep 'em safe.
After this quest
Taken from the storyline's own step order.
- Right Where We Want Him
Gallywix is down, but he ain't out. The Gallagio is built like a fortress. If we want to keep him from threatening Undermine, or Azeroth, we gotta figure out how to get him outta there. Meet me and the other bosses back at the Incontinental Hotel.
The storyline at a glance
Ignite the Fuel of Change has 20 steps, from End of the Day to Right Where We Want Him.
Maps its steps are placed on (steps per map): Undermine (20).
Steps of this storyline count toward:
Other storylines on the Undermine map
- Hard Ways at the Gallagio
- Undermine Awaits
- Uncovering the Truth
- Skyracing
- Breaking the Shackles
- The Perfect Wedding
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.