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Quest

Plumber Power

A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Darkhonors+668via Wowhead (opens the original comment in a new tab)

Don't know if everyone´s puzzle is the same. But the solution on the following puzzles worked for me. Just click in the correct order. If you wanna solve it yourself just dont bother rearding. Feels nice putting ones brain to work sometimes.

1st puzzle

Bottom Right
Bottom Mid
Top Mid
Top Left
Bottom Left
Bottom Mid
Bottom Right
Top Right

2nd puzzle

Top Middle
Top Left
Middle Left
Bottom Left
Bottom Mid
Middle Mid
Middle Right
Top Right.
Top Middle,.
Middle Mid
Middle Left.
Bottom Left

3rd Puzzle

Bottom Mid
Bottom Right
Middle Right
Top Right
Top Mid
Top Left
Mid Left
Bottom Left

Hopefully this works for you guys aswell.

2
Wexus+259via Wowhead (opens the original comment in a new tab)

There is a total of 3 puzzle. The solutions I provide are a string of numbers corresponding to the tiles you need to hit in order to complete each puzzle. The tiles are numbered in normal reading order, i.e.,


+---+---+---+
| 1 | 2 | 3 |
| 4 | 5 | 6 |
| 7 | 8 | 9 | <= ignore this row for puzzle #1
+---+---+---+


Solutions

- puzzle #1 : 6 5 2 1 4 5 2
- puzzle #2 : 6 3 2 5 6 9 8 5 4 7 8 5 4 1 2 5 8 9
- puzzle #3 : 4 1 2 5 6 9 8 7

3
Serendipity09+129via Wowhead (opens the original comment in a new tab)

Just a note, you can SKIP this puzzle by talking to the kobold next to the puzzle named "Tunnel Rat Crew Boss" (/way 48.48, 31.04). This will start a long cast, 90-120 seconds (seems to be affected by haste) so be sure not to move. I know it mentions speaking to the crew boss for help in the quest text but I figured I would make it obvious incase anyone else didn't realize what that meant.

Read all 54 on Wowhead ↗

Quest facts

LevelLevel 73-75
Quest ID79681

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79681))

What to do

StorylineKobold Culture and Integration, step 18 of 20
Rewards28g 93s, 9,900 XP

Description

Not all leaky pipes accessible from outside. Some inside tunnels run all under Gundargaz. Tunnels small for stoneheads, but kobolds love tunnel! Just need someone to show layout. You, someone. Check with crew boss if have problems. He help go over maps.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Ringing Deeps Quest turn-in 2 mapped points
The Ringing Deeps map showing where to go for Plumber PowerTurn-inObjective area

In-game waypoint: /way #2214 43.1 31.9

Coordinates

  • Turn-inThe Ringing Deeps 43.1, 31.9/way #2214 43.1 31.9
  • Objective areaThe Ringing Deeps 44.3, 31.0/way #2214 44.3 31.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Ringing Deeps map

Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Ringing Deeps:

  • Gundargaz, The Ringing DeepsAlliance and Horde · about 80 yards south
  • Shadowvein Point, The Ringing DeepsAlliance and Horde · about 1,300 yards south-east
  • The Aegis Wall, HallowfallAlliance and Horde · about 1,300 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 100 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money28 gold93 silver
Experience9,900 XP

Storyline

Kobold Culture and Integration

Part 18 of 20.

Previous: Pipe Patching · Next: Critical Pressure!

  1. 9Hot Pollenate-o
  2. 10Beebiter
  3. 11Janky Candles
  4. 12Holy Hydrocarbons
  5. 13Deep Wax Galactic
  6. 14A Light of the Dark
  7. 15Kobold Kleanup
  8. 16On the Job Training
  9. 17Pipe Patching
  10. 18Plumber Power
  11. 19Critical Pressure!
  12. 20Home Is Where the Candle Is

Showing steps 9 to 20 of 20.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Pipe PatchingThe Ringing Deeps · Level 73-75

    Earthquake do number on old pipes. Many start leaking steam everywhere. Especially ones too tall to reach. <Fourman Grimes points up to the pipes stretching from Gundargaz to the surface.> Stoneheads not have "approved replacements," but we not have time wait.

After this quest

Taken from the storyline's own step order.

  • Critical Pressure!The Ringing Deeps · Level 73-75

    Pressure still too high! Something else wrong, not just old pipes. Open main release before something burst. Not have time for manuals. Consequences for deal with later!

The storyline at a glance

Kobold Culture and Integration has 20 steps, from Dripsy Forgot Her Candle to Home Is Where the Candle Is.

Maps its steps are placed on (steps per map): The Ringing Deeps (15), Isle of Dorn (5).

Steps of this storyline count toward:

Other storylines on The Ringing Deeps map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.