When you get to one of the positions where you "Deploy the bots", your Extra Action Button will appear asking you to light a signal flare. Click on that to "deploy".
Quest
Out in the Fields
A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I don't understand how we're supposed to deploy the robots, anyone know how?
I got 5/6 deployed and then logged for the night. Now I am back and I see the bot but I can't interact with it. What do I do?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86276))
What to do
Description
If Trixxie has those bots ready, then all we gotta do is mark where they needa work. Head out, fire a flare, and deploy those tin cans--an' see if they actually, yanno, work. Watch for glitchy servos, smokin' coolant vents... You know the drill. If they start doin' their work? Great. If not, well... I might be callin' some workers back in to clean up.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2214 68.4 96.5
Coordinates
- Turn-inThe Ringing Deeps 68.4, 96.5
/way #2214 68.4 96.5 - Objective areaThe Ringing Deeps 69.3, 94.6
/way #2214 69.3 94.6 - Objective areaThe Ringing Deeps 71.1, 95.0
/way #2214 71.1 95.0 - Objective areaThe Ringing Deeps 70.7, 92.6
/way #2214 70.7 92.6 - Objective areaThe Ringing Deeps 69.0, 91.6
/way #2214 69.0 91.6 - Objective areaThe Ringing Deeps 70.2, 90.8
/way #2214 70.2 90.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Ringing Deeps map
- Expanding the Plan about 360 yards
- Undermine's Long Shadow about 400 yards
- X-Treme Chill about 400 yards
- Found Family about 400 yards
- Bloody Business about 400 yards
- Avenge Them about 400 yards
- Pamsy's Prized Pump about 410 yards
- Bloodletting about 590 yards
- Into the Gutter about 660 yards
- Paranoia Prevention about 740 yards
Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Ringing Deeps:
- Gutterville, The Ringing Deeps
- Opportunity Point, The Ringing Deeps
- Mmarl, Azj-Kahet
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
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Storyline
Sanity's Rest
Part 7 of 9.
Previous: Rocket Roll · Next: "Worm" Food No More
- 1Sanity's Rest
- 2Counteracting the Black Blood
- 3Visit to the Shop
- 4Automation Solution
- 5Bug Exterminator Needed
- 6Rocket Roll
- 7Out in the Fields
- 8"Worm" Food No More
- 9The Cleanup Crew
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Rocket Roll
That scrap was just what I needed. An' now without those bloodfeasters givin' me the heebie jeebies, I can get these bots officially rolled out. While I finish up here, why don't you go tell Benny the good news? I'm sure he'll wanna deploy 'em right away!
After this quest
Taken from the storyline's own step order.
- "Worm" Food No More
We've got the bots workin' the fields, but there are still flesh-an'-blood workers out there. They need to be able to get back here safely, an' they can't do that with a giant, slobberin' "worm" doggin' their steps 'cause it's got a taste for goblin meat.
Also counted by Sojourner of Undermine
Its criteria name 17 quests; others include:
- Lady of the Lake
- Shield Your Eyes
- Cease and Desist
- Oh, That Casino!
- The Hole Deal
- The Getaway
- Kaja'Conclusions
- Showdown in the Attic
The storyline at a glance
Sanity's Rest has 9 steps, from Sanity's Rest to The Cleanup Crew.
Maps its steps are placed on (steps per map): The Ringing Deeps (9).
Other storylines on The Ringing Deeps map
- By Candlelight
- Trust Issues
- Kobold Culture and Integration
- The Machines March to War
- Fearbreaker
- Dark Revelations
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Sojourner of Undermine: its criteria name 17 quests, this one included. Decor Reward: Rocket-Powered Fountain.