Hey guys, any of you that are stuck and are trying to figure out how to get through the purple shieldwall, just back track a little and look along the wall to your left with the wall facing you. you will see a little grappling hook there.
Quest
Prized Repossessions
A World of Warcraft quest in Talador. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The grappling hook is at (69,69), if you took this quest and decided to continue later, might have forgotten about it.
The grappling hook is on the ground at 69,69 very hard to see.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34978))
Requirements
Read from the Blizzard quest API.
What to do
Description
The Gordunni have plagued the people of Shattrath ever since the city was founded. Over time they amassed quite a hoard of weapons they captured from our defenders in raids. Getting these weapons in the hands of our soldiers would be practical and I personally would like to get them out of the hands of the ogres. While we are in here can you do me a favor and gather up any of those weapons you come across.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #535 69.6 69.8
Coordinates
- Turn-inTalador 69.6, 69.8
/way #535 69.6 69.8 - Objective area (centre of the marked area)Talador 67.5, 74.5
/way #535 67.5 74.5 - Objective areaTalador 69.7, 69.8
/way #535 69.7 69.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Talador map
- The Purge of Veil Shadar about 490 yards
- Forbidden Knowledge about 500 yards
- Kura's Vengeance about 500 yards
- Powering the Defenses about 530 yards
- Pieces of Us about 720 yards
- Burning Sky about 720 yards
- Barum's Notes about 720 yards
- Vile Defilers about 770 yards
- Disrupting the Flow about 790 yards
- The Heart of Auchindoun about 790 yards
Quests whose map markers the client places closest to this one on Talador, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Talador:
- Terokkar Refuge, Talador
- Anchorite's Sojourn, Talador
- Exarch's Refuge, Talador
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Other quests on the Talador map
Storyline
Establishing your Outpost
Part 9 of 25.
Previous: Supply Recovery · Next: Punching Through
- 4Iridium Recovery
- 5Gas Guzzlers
- 6Going to the Gordunni
- 7Dropping Bombs
- 8Supply Recovery
- 9Prized Repossessions
- 10Punching Through
- 11The Lord of the Gordunni
- 12The Only Way to Travel
- 13An Audience With The Archmage
- 14Making Acquaintances
- 15Creating the Ink
Showing steps 4 to 15 of 25.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Supply Recovery
We seem to have arrived at just the right time! The Gordunni have been enchanting armaments for the Iron Horde and it looks like they haven't picked up the latest shipment. We could put that gear to far better use in our artillery tower! Lets go hunt down their shipping containers.
After this quest
Taken from the storyline's own step order.
- Punching Through
To secure the fortress we need to kill Witch Lord Morkurk, but I don't think we should go straight after him. His three lieutenants - Vorgorsh, Zulmork, and Cromaug - are all powerful mages, and all of them are fiercely loyal to Morkurk.
Quests that require this one
Other quests with this name
This one: Alliance only · Talador · Level 20-40.
The storyline at a glance
Establishing your Outpost has 25 steps, from The Quarry Quandary to Due Cause to Celebrate.
Maps its steps are placed on (steps per map): Talador (25).
Steps of this storyline count toward:
Other storylines on the Talador map
- In the Shadows of Auchindoun
- The Battle for Shattrath
- The Plight of the Arakkoa
- Garrison Campaign
- Gorefiend
- Against the Warsong
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.