Quest Start: 63.0 48.6
First Clue: (60.8 46.1) Sten's Log, sitting on a box.
Second Clue: (58.3 47.1) Sigrid's Journal, sitting on a box.
Third Clue: (59.8 45.1K) Kjell's Requisition, nailed to a door.
Fourth Clue: (60.4 42.9) Halvir's Roster, in the boat.Final Clue: (58.9 42.8) Havi, inside the house.
Unrelated:
There is a Small Treasure Chest (61.4 44.4) located behind a shack.
Also on top of a roof is a Small Treasure Chest (60.8 42.7) with a grappling point right next to it.
Quest
Remnants of the Past
A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
First clue: Book sitting on a crate outside a building. 60.8, 46.1.
Second clue: Book sitting on a crate outside a building. 58.3, 47.0
Third clue: Note on a door. 59.8, 45.1.
Fourth clue: Container of rolled-up notes, sitting in a small grounded boat. 60.4, 42.9.Final clue: Just walk inside, 59.0, 42.9.
After finishing this quest, you'll recieve the next one
Next quests:
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(39984))
What to do
Description
<The journal entry appears hastily written.> I do not know what has become of my village. Ever since the mists engulfed the harbor, my kinsfolk have changed. Some have grown violent and savage, while others have fallen into madness. Many have ventured into the mists and have yet to return. In these times, we can usually turn to our leader, Jarl Tarben. Alas, the mists have taken him as well. I do not know what will become of me. For now, I can only stay at my post and remain vigilant.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #634 58.9 42.8
Coordinates
- Turn-inStormheim 58.9, 42.8
/way #634 58.9 42.8 - Objective areaStormheim 60.7, 46.1
/way #634 60.7 46.1 - Objective areaStormheim 58.3, 47.0
/way #634 58.3 47.0 - Objective areaStormheim 60.4, 42.9
/way #634 60.4 42.9 - Objective areaStormheim 59.2, 43.1
/way #634 59.2 43.1 - Objective areaStormheim 63.0, 48.6
/way #634 63.0 48.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- The Trials Continue about 320 yards
- A Heavy Burden about 320 yards
- A Call to Action about 320 yards
- Helya's Conquest about 320 yards
- A Threat Rises about 320 yards
- Speaking of Bones about 320 yards
- The Gjallarhorn about 340 yards
- Stolen Honor about 340 yards
- Break the Bonds about 340 yards
- Bits and Pieces about 550 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Stormheim:
- Valdisdall, Stormheim
- Stormtorn Foothills, Stormheim
- Nastrondir
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Valarjar +150
These are the chosen warriors of Odyn, sworn to his service in life and death.
Reputation group: Legion.
Other quests in Stormheim that reward Valarjar reputation: A Grapple a Day (+150), Havi's Test (+10), Built to Scale (+150), Another Way (+150), To Weather the Storm (+150), Impalement Insurance (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Fate of Tideskorn Harbor
Part 1 of 5.
Next: Shadows in the Mists
- 1Remnants of the Past
- 2Shadows in the Mists
- 3Scavenging the Shallows
- 4To Honor the Fallen
- 5Maw of Souls: Piercing the Mists
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Shadows in the Mists
Many of the Kvaldir here in the bay are former denizens of this harbor, cursed by the sea-witch Helya to do her bidding for all time. The ones you read about, they still walk the stagnant waters. They could be given respite, should a kind soul bring it to them at the tip of a blade.
The storyline at a glance
The Fate of Tideskorn Harbor has 5 steps, from Remnants of the Past to Maw of Souls: Piercing the Mists.
Maps its steps are placed on (steps per map): Stormheim (5).
Steps of this storyline count toward:
Other storylines on the Stormheim map
- The Trial of Valor
- The Trial of Will
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- The Trial of Might
- Lock, Stock, and Two Smoking Goblins
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.