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Quest

Knocking on Valor's Door

A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Charanari3+11via Wowhead (opens the original comment in a new tab)

Blizz take this token from me
I can't use it anymore
It's gettin' dark, too dark to see
Feels like I'm knockin' on Valor's door

Knock knock knockin' on Valor's door
Knock knock knockin' on Valor's door
Knock knock knockin' on Valor's door
Knock knock knockin' on Valor's door

Blizz put my gear in the ground
I can't wear them anymore
That cold black cloud is comin' down
Feels like I'm knockin' on Valor's door

Knock knock knockin' on Valor's door
Knock knock knockin' on Valor's door
Knock knock knockin' on Valor's door
Knock knock knockin' on Valor's door

Bob or Roses?

Read all 8 on Wowhead ↗

Quest facts

LevelLevel 10-45
Quest ID40001

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40001))

What to do

StorylineThe Champion of Stormheim, step 1 of 6
Rewards2g 2s 20c, 775 XP

Description

The Halls of Valor is your destiny to claim, but it is already in the claiming. The God-King befouls its steps with demons and wickedness. Your dragon allies have come to Halls' defense, but they need your aid. The vrykul have taken the leader of the storm dragons, the one you call Vethir. Free your dragon friend, champion, and wash the Felskorn from the Gates of Valor!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormheim Quest turn-in 2 mapped points
Stormheim map showing where to go for Knocking on Valor's DoorTurn-inObjective area

In-game waypoint: /way #634 65.9 59.5

Coordinates

  • Turn-inStormheim 65.9, 59.5/way #634 65.9 59.5
  • Objective areaStormheim 60.1, 50.7/way #634 60.1 50.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormheim map

Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Stormheim:

  • Greywatch, StormheimAlliance · about 360 yards east
  • Valdisdall, StormheimAlliance and Horde · about 450 yards north-west
  • Dreadwake's Landing, StormheimHorde · about 840 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 480 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold2 silver
Experience775 XP
ReputationValarjar +10

Reward details

Reputation: Valarjar +10

These are the chosen warriors of Odyn, sworn to his service in life and death.

Reputation group: Legion.

Other quests in Stormheim that reward Valarjar reputation: A Grapple a Day (+150), Havi's Test (+10), Built to Scale (+150), Another Way (+150), To Weather the Storm (+150), Impalement Insurance (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Champion of Stormheim

Part 1 of 6.

Next: A Familiar Fate

  1. 1Knocking on Valor's Door
  2. 2A Familiar Fate
  3. 3Stem the Tide
  4. 4Break the Spine
  5. 5Stormheim's Salvation
  6. 6Halls of Valor: Securing the Aegis

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • A Familiar FateStormheim · Level 10-45

    We had come to defend the Halls of Valor... I was taken from the sky... I cannot break free of my bindings. Find the jailer who made this cell... Set me free, friend...

The storyline at a glance

The Champion of Stormheim has 6 steps, from Knocking on Valor's Door to Halls of Valor: Securing the Aegis.

Maps its steps are placed on (steps per map): Stormheim (5), Halls of Valor (1).

Steps of this storyline count toward:

Other storylines on the Stormheim map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.