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Quest

Stormheim's Salvation

A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
TegoZanduba+350via Wowhead (opens the original comment in a new tab)

Don't confuse the "Gates of Valor" with the "Halls of Valor".
The Halls of Valor is a dungeon, which you are standing right in front of when you get the quest. And the guy you need to kill? Yep, he's a boss in the Halls of Valor.

But first -- talk to the dragon, and he'll fly you to the roof area where you get first crack at the big bad. He'll run away, and later you can get him in the dungeon 19 times a week.

Read all 50 on Wowhead ↗

Quest facts

LevelLevel 10-45
Quest ID40005

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40005))

What to do

StorylineThe Champion of Stormheim, step 5 of 6
Rewards20g 22s, 6,150 XP

Description

It would seem that the portals we destroyed down here were not the only ones. Demons still pour in from the top of the Gates of Valor's edifice, summoned by the God-King himself! I cannot face Skovald alone. Come, champion, let us take the battle to him and end this threat! For Stormheim!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormheim Quest turn-in 3 mapped points
Stormheim map showing where to go for Stormheim's SalvationTurn-inObjective areaObjective area

In-game waypoint: /way #634 70.5 69.5

Coordinates

  • Turn-inStormheim 70.5, 69.5/way #634 70.5 69.5
  • Objective areaStormheim 71.1, 70.5/way #634 71.1 70.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormheim map

Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Stormheim:

  • Greywatch, StormheimAlliance · about 390 yards north
  • Valdisdall, StormheimAlliance and Horde · about 920 yards north-west
  • Dreadwake's Landing, StormheimHorde · about 940 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 50 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP
ReputationValarjar +350

Reward details

Reputation: Valarjar +350

These are the chosen warriors of Odyn, sworn to his service in life and death.

Reputation group: Legion.

Other quests in Stormheim that reward Valarjar reputation: A Grapple a Day (+150), Havi's Test (+10), Built to Scale (+150), Another Way (+150), To Weather the Storm (+150), Impalement Insurance (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Champion of Stormheim

Part 5 of 6.

Previous: Break the Spine · Next: Halls of Valor: Securing the Aegis

  1. 1Knocking on Valor's Door
  2. 2A Familiar Fate
  3. 3Stem the Tide
  4. 4Break the Spine
  5. 5Stormheim's Salvation
  6. 6Halls of Valor: Securing the Aegis

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Break the SpineStormheim · Level 10-45

    To lead his tainted forces, the God-King has enlisted demons of great power to act as his lieutenants. If we wish to end his assault, we will need to take their leaders.

After this quest

Taken from the storyline's own step order.

  • Halls of Valor: Securing the AegisStormheim · Level 10-45

    The Felskorn may be broken, but the head of the beast yet lives. The God-King will still vie for the Aegis if left unchecked. You, who have completed trials upon trials, must not let this come to pass. You must claim the Aegis over Skovald's broken bones! The Halls of Valor await!

Also counted by Campaign: Stormheim

Its criteria name 11 quests; others include:

Also counted by Vrykul Story, Bro

Its criteria name 11 quests; others include:

The storyline at a glance

The Champion of Stormheim has 6 steps, from Knocking on Valor's Door to Halls of Valor: Securing the Aegis.

Maps its steps are placed on (steps per map): Stormheim (5), Halls of Valor (1).

Other storylines on the Stormheim map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward these achievements.