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Quest

Silvermarsh Rendezvous

A World of Warcraft quest in Deepholm. Facts and objectives from the current retail game data.

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Whiterock+1via Wowhead (opens the original comment in a new tab)

Upper World Pillar Fragment Quest Tree From Whiterock

The War Has Many Fronts{H}* The Battle Is Won. The War Goes On{H}*
|                             |
| S)Hero's Call: Deepholm!(A) | S)Warchief's Command: Deepholm!(H)
├──┼────────────┬─────────────┴──┘
|one out of four|
└┬──────────────┘
S)The Maelstrom
S)Deepholm, Realm of Earth
 |
a)Gunship Down a)Captain's Log a)The Earth Claims All a)Elemental Energy
 ├──────────────┴───────────────┘
 |
b)Diplomacy First──>b)The Admiral's Cabin──>b)Without a Captain or Crew
 |
b)All Our Friends Are Dead──>b)Take No Prisoners
 |
b)On Second Thought, Take One Prisoner
b)Some Spraining to Do
b)Return to the Temple of Earth──>c)Blood of the Earthwarder
c)Deathwing's Fall
c)Bleed the Bloodshaper    c)Twilight Research
c)Question the Slaves      c)Maziel's Revelation
c)The Forgemaster's Log    c)Maziel's Ascendancy
c)Silvermarsh Rendezvous
c)Quicksilver Submersion
c)The Twilight Overlook──>#)Into the Stonecore(Stonecore)
 |                   |
d)To Catch a Dragon d)Big Game, Big Bait
 |               ┌───┘
d)Testing the Trap                       #)Twilight Documents(Stonecore)
 |                \                      #)Followers and Leaders(Stonecore)
d)Block the Gates d)Abyssion's Minions
 |                /
d)The World Pillar Fragment   The Middle Fragment*
 |                            /
The Very Earth Beneath Our Feet*

Legend:
S menas Skippable
# means Other Zones
(A)/(H) means Alliance/Horde only.
{H} means Quest Have Horde Variant, click {H} for it.
* means another Quest Tree.

Read all 6 on Wowhead ↗

Quest facts

LevelLevel 30-35
Quest ID27007

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27007))

What to do

StorylineDeepholm, War & Gunships, step 49 of 57
Rewards6g 87s, 2,400 XP

Description

Excellent work, {name}. We know exactly where the meeting location is. The Upper Silvermarsh is a mercury swamp to the east of here. It's normally only inhabited by elementals and occasional stone troggs, but our scouts have seen some Twilight activity in the region. Make your way there and let's find a way to eavesdrop on the Forgemaster's meeting.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Deepholm Quest turn-in 6 mapped points
Deepholm map showing where to go for Silvermarsh RendezvousTurn-inObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #207 49.6 52.9

Coordinates

  • Turn-inDeepholm 49.6, 52.9/way #207 49.6 52.9
  • Objective area (centre of the marked area)Deepholm 71.9, 63.0/way #207 71.9 63.0
  • Objective areaDeepholm 63.7, 55.4/way #207 63.7 55.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Deepholm map

Quests whose map markers the client places closest to this one on Deepholm, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 1,200 yards east
  • Objective areaabout 720 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money6 gold87 silver
Experience2,400 XP
ReputationThe Earthen Ring +75

Reward details

Reputation: The Earthen Ring +75

This gathering of the most powerful shaman of Azeroth seeks to maintain the balance between the world's elemental forces. Their main focus during the cataclysm has been to repair and stabilize the damage caused by Deathwing's arrival.

Reputation group: Cataclysm.

Other quests in Deepholm that reward The Earthen Ring reputation: The World Pillar (+75), The Earth Claims All (+250), Gunship Down (+250), Captain's Log (+75), Diplomacy First (+75), All Our Friends Are Dead (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Deepholm, War & Gunships

Part 49 of 57.

Previous: The Forgemaster's Log · Next: Quicksilver Submersion

  1. 44Deathwing's Fall
  2. 45Blood of the Earthwarder
  3. 46Bleed the Bloodshaper
  4. 47Question the Slaves
  5. 48The Forgemaster's Log
  6. 49Silvermarsh Rendezvous
  7. 50Quicksilver Submersion
  8. 51The Twilight Overlook
  9. 52To Catch a Dragon
  10. 53Big Game, Big Bait
  11. 54Testing the Trap
  12. 55Abyssion's Minions

Showing steps 44 to 55 of 57.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Forgemaster's LogDeepholm · Level 30-35

    Go to the tower the slave spoke of. You should find it on the northeastern end of the camp. If we can act fast enough we might be able to eavesdrop on the forgemaster's meeting.

After this quest

Taken from the storyline's own step order.

  • Quicksilver SubmersionDeepholm · Level 30-35

    The troggs in Deepholm have proven to be every bit as hostile as the ones in Azeroth. Yet perhaps their presence will prove useful to our efforts. The crates they use for trawling through the mercury will conceal you perfectly if you submerge yourself beneath the marsh.

The storyline at a glance

Deepholm, War & Gunships has 57 steps, from Where's Goldmine? to The World Pillar Fragment.

Maps its steps are placed on (steps per map): Deepholm (57).

Steps of this storyline count toward:

Other storylines on the Deepholm map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.